Support · Mage

Renata Glasc

Hardest matchups for Renata Glasc in Support (Emerald, patch 16.20): Leona, Rell, Zilean. Easiest: Ashe, Camille, Sylas.

Try it in a draftCountersPower curvesIn the tier listWho wins into Renata GlascOn the pro tier list

Renata Glasc on patch 16.22

  • Support48.6%#54 of 77C5,016 games
  • steady since 16.21

Renata Glasc’s main role on patch 16.22 is Support: a 48.6% win rate across 5,016 Emerald games, #54 of 77 Support champions on the tier list (grade C), picked in 2.1% of games. Since patch 16.21, Renata Glasc Support has not moved by more than chance explains: 0.1 points across 26,137 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Support99% of its gamesB50.0%50.0% raw ±1.010,5281.5%0.2% banned51.0%47.7% first time
Bot0% of its gamestoo few games50.0%51.2% raw ±14.9430.0%0.2% banned51.6%47.2% first time
Mid0% of its gamestoo few games50.0%50.0% raw ±34.780.0%0.2% banned—
Top0% of its gamestoo few games50.0%50.0% raw ±49.040.0%0.2% banned51.5%47.2% first time
Jungle0% of its gamestoo few games50.0%100.0% raw ±98.010.0%0.2% banned—
How to read this

Renata Glasc’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Renata Glasc, the part not explained by either champion’s strength.

Lane leads and team bans

What Renata Glasc’s team bans

Champions a team bans more often when it has Renata Glasc than the other team does in the same games (66,575 games). The other team banned before Renata Glasc was picked, so the gap is the ban spent because Renata Glasc was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Renata Glasc is built in this lane, most common first, with the items those builds finish and how they win.

  • EnchanterShurelya's BattlesongLocket of the Iron SolariImperial Mandate52.4%6,206 games
  • TankLocket of the Iron SolariKnight's VowBandlepipes54.6%3,584 games
  • AP sustainedMorellonomiconLocket of the Iron SolariLiandry's Torment52.7%34 games
  • AP burstMalignanceLocket of the Iron SolariNashor's Tooth52.9%25 games
  • Mana stackArchangel's StaffWinter's ApproachImperial Mandate53.3%17 games

Runes and summoner spells

How to read this

How Renata Glasc does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

11,749 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashHealFlash + Heal49.7% · 8,953 games
KeystoneGuardianInspirationGuardianResolve + Inspiration · 51.0%
RunesShield BashBone PlatingRevitalizeMagical FootwearCosmic InsightShield Bash · Bone Plating · Revitalize · Magical Footwear · Cosmic InsightShards: Attack Speed · Move Speed · Health
BuildSolstice SleighSupport item: Solstice Sleigh · 51.8%Locket of the Iron SolariShurelya's BattlesongKey items: Locket of the Iron Solari → Shurelya's Battlesong · 52.7%Ionian Boots of LucidityBoots: Ionian Boots of Lucidity · 53.1%
Every option, with its numbers

Summoner spells

  • FlashHealFlash + Heal49.7%8,953 games · 76% pick rate · the usual choiceRecommended
  • ExhaustFlashExhaust + Flash50.1%2,013 games · 17% pick rate · same players: −0.2 pts vs the usual
  • FlashIgniteFlash + Ignite47.3%759 games · 6.5% pick rate · same players: −1.8 pts vs the usualRare: not recommended

Keystones

  • GuardianInspirationGuardian + Inspiration51.0%2,886 games · 25% pick rate · same players: +0.6 pts vs the usualRecommended
  • GuardianSorceryGuardian + Sorcery54.0%244 games · 2.1% pick rate · same players: +0.3 pts vs the usualRare: not recommended
  • GuardianDominationGuardian + Domination49.1%6,313 games · 54% pick rate · the usual choice
  • Summon AeryResolveSummon Aery + Resolve47.2%1,552 games · 13% pick rate · same players: −0.2 pts vs the usual

Minor runes with Guardian

Row 1
  • Shield Bash50.1%95% take it
  • Font of Life46.7%5.2% take it
Row 2
  • Bone Plating49.9%95% take it
  • Second Wind47.4%3.1% take it
Row 3
  • Revitalize50.2%31% take it
  • Unflinching49.6%66% take it
  • Overgrowth51.4%2.2% take it
Secondary: Inspiration
  • Cosmic Insight51.1%97% take it
  • Magical Footwear51.2%23% take it
  • Biscuit Delivery51.0%75% take it
Shard row 1
  • Attack Speed49.8%77% take it
  • Ability Haste49.0%20% take it
  • Adaptive Force47.6%3.3% take it
Shard row 2
  • Move Speed49.6%15% take it
  • Adaptive Force49.5%81% take it
  • Health Scaling50.8%3.6% take it
Shard row 3
  • Health50.3%20% take it
  • Health Scaling49.4%78% take it

These numbers describe, they do not prove. Each rate is Renata Glasc’s record when its player chose that option, pulled toward Renata Glasc’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Renata Glasc does when built that way.

Champions like Renata Glasc

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Renata Glasc wins 49.1%; in the hands of players with the most mastery on it, 52.6%. That gap ranks it 138 of 173 for how much practice pays. It crosses 50% at about 9K mastery points.

  1. 49%First Time
  2. 50%Newbie
  3. 51%Casual
  4. 52%Experienced
  5. 52%Advanced
  6. 53%Mastery

Pro play

On the pro tier list

Renata Glasc in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Support48.8%77W 88L7%7% in any lane53% counter−12 gold—

How much knowing Renata Glasc pays

Players on their Mastery band win 3.5 points more on Renata Glasc than first-timers do: #138 of 173 champions for how much mastery pays.

At 300k+ mastery points, Renata Glasc players win 52.6%: #73 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.5%, and is half-way up by ~20K points.

50%<5k5–20k20–50k50–150k150–300k300k+levels off near 52.5%First Time (<5k MP): 49.10% over 41,477 seatsNewbie (5k-20k MP): 50.11% over 54,307 seatsCasual (20k-50k MP): 51.33% over 42,871 seatsExperienced (50k-150k MP): 51.87% over 42,615 seatsAdvanced (150k-300k MP): 51.81% over 16,663 seatsMastery (> 300k MP): 52.61% over 17,382 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Renata Glasc ranked-play summary

Most similar champions: Rakan, Rell, Karma.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Renata Glasc Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.