
Ashe
Hardest matchups for Ashe in Bot (Emerald, patch 16.20):
Vel'Koz,
Hwei,
Xerath. Easiest:
Varus,
Cassiopeia,
Mel.
Try it in a draftCountersPower curvesIn the tier listWho wins into AsheOn the pro tier list
Ashe on patch 16.22
- Bot50.3%#27 of 51B16,507 games
- Support45.7%#70 of 77D2,074 games
- steady since 16.21
Ashe’s main role on patch 16.22 is Bot: a 50.3% win rate across 16,507 Emerald games, #27 of 51 Bot champions on the tier list (grade B), picked in 6.5% of games. Ashe is also played Support: a 45.7% win rate across 2,074 games, #70 of 77. Since patch 16.21, Ashe Bot has not moved by more than chance explains: 0.1 points across 141,026 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Bot86% of its games | B | 49.7%49.7% raw ±0.5 | 44,143 | 6.2%2.0% banned | 50.4%47.1% first time |
| Support12% of its games | D | 45.0%44.2% raw ±1.3 | 6,077 | 0.9%2.0% banned | 47.9%45.3% first time |
| Mid1% of its games | too few games | 47.7%43.7% raw ±4.1 | 567 | 0.1%2.0% banned | 50.7%46.8% first time |
| Top1% of its games | too few games | 47.4%42.3% raw ±4.4 | 485 | 0.1%2.0% banned | 50.4%47.1% first time |
| Jungle0% of its games | too few games | 49.7%27.3% raw ±29.5 | 11 | 0.0%2.0% banned | 51.3% |
Matchups
Every matchupHow to read this
Ashe’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Ashe, the part not explained by either champion’s strength.
Hardest for Ashe
Lane leads and team bans
What Ashe’s team bans
Champions a team bans more often when it has Ashe than the other team does in the same games (429,311 games). The other team banned before Ashe was picked, so the gap is the ban spent because Ashe was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Ashe is built in this lane, most common first, with the items those builds finish and how they win.
- Crit


51.4%41,443 games - On-hit


48.5%2,251 games - Mana stack


51.6%245 games - Lethality


50.2%177 games - AP burst


51.1%18 games
Runes and summoner spells
How to read this
How Ashe does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
47,059 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Barrier49.9%35,097 games · 75% pick rate · the usual choiceRecommended
Exhaust + Flash49.7%2,658 games · 5.7% pick rate · same players: −0.7 pts vs the usualRare: not recommended
Flash + Ghost49.0%6,027 games · 13% pick rate · same players: −1.1 pts vs the usual
Cleanse + Flash49.3%2,808 games · 6.0% pick rate · same players: −1.3 pts vs the usualRare: not recommended
Keystones

Lethal Tempo + Inspiration49.8%43,805 games · 93% pick rate · the usual choiceRecommended
Minor runes with Lethal Tempo
Presence of Mind49.8%92% take it
Triumph51.0%7.7% take it
Legend: Bloodline50.6%23% take it
Legend: Alacrity49.6%77% take it
Cut Down49.8%94% take it
Coup de Grace51.2%5.6% take it
Approach Velocity49.9%97% take it
Cash Back51.2%33% take it
Biscuit Delivery49.0%60% take it
Magical Footwear50.2%5.6% take it
Triple Tonic49.6%3.5% take it
- Attack Speed49.7%97% take it
- Adaptive Force49.3%2.4% take it
- Adaptive Force49.7%99% take it
- Health49.9%88% take it
- Health Scaling48.3%11% take it
These numbers describe, they do not prove. Each rate is Ashe’s record when its player chose that option, pulled toward Ashe’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Ashe does when built that way.
The learning curve
Champion pool
On a first game Ashe wins 46.9%; in the hands of players with the most mastery on it, 50.3%. That gap ranks it 140 of 173 for how much practice pays. It crosses 50% at about 290K mastery points.
Pro play
On the pro tier list
Ashe in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Bot | 55.1%304W 219L | 27%27% in any lane | 32% counter | −67 gold | — |
| Support | 50.2%1W 0L | 0%27% in any lane | 0% counter | +126 gold | — |
How much knowing Ashe pays
Players on their Mastery band win 3.4 points more on Ashe than first-timers do: #140 of 173 champions for how much mastery pays.
At 300k+ mastery points, Ashe players win 50.3%: #166 of 173 champions for where mastery ends up. The fitted curve levels off at about 50.5%, and is half-way up by ~40K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Ashe ranked-play summary
Most similar champions: Miss Fortune, Caitlyn, Tristana.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.