Support · Mage

Lulu

Hardest matchups for Lulu in Support (Emerald, patch 16.20): Braum, Thresh, Leona. Easiest: Miss Fortune, Ezreal, Twitch.

Try it in a draftCountersPower curvesIn the tier listWho wins into LuluOn the pro tier list

Lulu on patch 16.22

  • Support49.5%#35 of 77B29,864 games
  • steady since 16.21

Lulu’s main role on patch 16.22 is Support: a 49.5% win rate across 29,864 Emerald games, #35 of 77 Support champions on the tier list (grade B), picked in 12.2% of games. Since patch 16.21, Lulu Support has not moved by more than chance explains: 0.1 points across 151,313 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Support99% of its gamesB49.7%49.7% raw ±0.381,30011.8%13.7% banned50.1%47.7% first time
Top1% of its gamestoo few games47.9%43.8% raw ±4.44950.1%13.8% banned51.0%45.8% first time
Mid0% of its gamestoo few games48.9%43.7% raw ±6.82060.0%13.7% banned50.6%46.6% first time
Bot0% of its gamestoo few games49.6%30.0% raw ±21.9200.0%13.7% banned51.3%47.2% first time
Jungle0% of its gamestoo few games49.9%46.2% raw ±27.2130.0%13.8% banned51.4%47.3% first time
How to read this

Lulu’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Lulu, the part not explained by either champion’s strength.

Lane leads and team bans

What Lulu’s team bans

Champions a team bans more often when it has Lulu than the other team does in the same games (448,990 games). The other team banned before Lulu was picked, so the gap is the ban spent because Lulu was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Lulu is built in this lane, most common first, with the items those builds finish and how they win.

  • EnchanterArdent CenserMoonstone RenewerShurelya's Battlesong53.2%67,231 games
  • TankArdent CenserKnight's VowLocket of the Iron Solari55.2%4,185 games
  • AP sustainedMorellonomiconArdent CenserMikael's Blessing53.7%125 games
  • AP burstArdent CenserLuden's EchoMejai's Soulstealer54.2%104 games
  • Mana stackArchangel's StaffArdent CenserMoonstone Renewer53.3%6 games

Runes and summoner spells

How to read this

How Lulu does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

87,962 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashHealFlash + Heal50.0% · 73,969 games
KeystoneSummon AeryInspirationSummon AerySorcery + Inspiration · 49.8%
RunesNimbus CloakTranscendenceScorchMagical FootwearCosmic InsightNimbus Cloak · Transcendence · Scorch · Magical Footwear · Cosmic InsightShards: Adaptive Force · Adaptive Force · Health
BuildDream MakerSupport item: Dream Maker · 50.2%Ardent CenserMikael's BlessingKey items: Ardent Censer → Mikael's Blessing · 55.2%Ionian Boots of LucidityBoots: Ionian Boots of Lucidity · 53.5%
Every option, with its numbers

Summoner spells

  • FlashHealFlash + Heal50.0%73,969 games · 84% pick rate · the usual choiceRecommended
  • FlashIgniteFlash + Ignite46.6%2,292 games · 2.6% pick rate · same players: −0.4 pts vs the usualRare: not recommended
  • ExhaustFlashExhaust + Flash47.9%11,557 games · 13% pick rate · same players: −2.0 pts vs the usual

Keystones

  • Summon AeryInspirationSummon Aery + Inspiration49.8%21,885 games · 25% pick rate · same players: +1.2 pts vs the usualRecommended
  • GuardianInspirationGuardian + Inspiration49.2%5,505 games · 6.3% pick rate · same players: +0.6 pts vs the usualRare: not recommended
  • Summon AeryResolveSummon Aery + Resolve49.7%57,773 games · 66% pick rate · the usual choice

Minor runes with Summon Aery

Row 1
  • Nimbus Cloak51.0%11% take it
  • Manaflow Band49.5%87% take it
Row 2
  • Transcendence49.7%96% take it
  • Celerity50.8%3.1% take it
Row 3
  • Scorch49.7%95% take it
  • Gathering Storm50.5%3.9% take it
Secondary: Inspiration
  • Cosmic Insight49.9%98% take it
  • Magical Footwear50.3%35% take it
  • Biscuit Delivery49.2%60% take it
  • Triple Tonic53.2%2.7% take it
  • Cash Back51.1%2.6% take it
Shard row 1
  • Adaptive Force49.6%28% take it
  • Ability Haste49.5%63% take it
  • Attack Speed50.6%9.3% take it
Shard row 2
  • Adaptive Force49.5%92% take it
  • Move Speed51.1%6.5% take it
Shard row 3
  • Health51.1%20% take it
  • Health Scaling49.3%78% take it

These numbers describe, they do not prove. Each rate is Lulu’s record when its player chose that option, pulled toward Lulu’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Lulu does when built that way.

Champions like Lulu

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Lulu wins 48.2%; in the hands of players with the most mastery on it, 51.1%. That gap ranks it 149 of 173 for how much practice pays. It crosses 50% at about 64K mastery points.

  1. 48%First Time
  2. 49%Newbie
  3. 50%Casual
  4. 50%Experienced
  5. 50%Advanced
  6. 51%Mastery

Pro play

On the pro tier list

Lulu in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Support48.3%254W 283L27%27% in any lane41% counter−49 gold—

How much knowing Lulu pays

Players on their Mastery band win 2.9 points more on Lulu than first-timers do: #149 of 173 champions for how much mastery pays.

At 300k+ mastery points, Lulu players win 51.1%: #153 of 173 champions for where mastery ends up. The fitted curve levels off at about 51.2%, and is half-way up by ~40K points.

50%<5k5–20k20–50k50–150k150–300k300k+levels off near 51.2%First Time (<5k MP): 48.23% over 133,342 seatsNewbie (5k-20k MP): 49.21% over 223,194 seatsCasual (20k-50k MP): 49.63% over 235,440 seatsExperienced (50k-150k MP): 50.26% over 325,197 seatsAdvanced (150k-300k MP): 50.43% over 200,458 seatsMastery (> 300k MP): 51.13% over 371,320 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Take Lulu Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.