
Morgana
Hardest matchups for Morgana in Support (Emerald, patch 16.20):
Janna,
Braum,
Zilean. Easiest:
Ezreal,
Twitch,
Mel.
Try it in a draftCountersPower curvesIn the tier listWho wins into MorganaOn the pro tier list
Morgana on patch 16.22
- Support49.5%#33 of 77B10,047 games
- Mid46.3%#79 of 91C879 games
- steady since 16.21
Morgana’s main role on patch 16.22 is Support: a 49.5% win rate across 10,047 Emerald games, #33 of 77 Support champions on the tier list (grade B), picked in 4.1% of games. Morgana is also played Mid: a 46.3% win rate across 879 games, #79 of 91. Since patch 16.21, Morgana Support has not moved by more than chance explains: 0.0 points across 114,238 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Support84% of its games | B | 49.3%49.2% raw ±0.5 | 31,766 | 4.6%14.5% banned | 49.5%48.3% first time |
| Mid8% of its games | B | 49.3%49.0% raw ±1.8 | 3,046 | 0.4%14.7% banned | 51.1%47.5% first time |
| Jungle6% of its games | B | 49.2%48.9% raw ±2.0 | 2,417 | 0.3%14.6% banned | 50.9%46.7% first time |
| Top2% of its games | too few games | 49.5%48.6% raw ±4.1 | 578 | 0.1%14.6% banned | 50.9%47.2% first time |
| Bot1% of its games | too few games | 48.6%42.3% raw ±6.7 | 213 | 0.0%14.6% banned | 51.2%47.4% first time |
Matchups
Every matchupHow to read this
Morgana’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Morgana, the part not explained by either champion’s strength.
Hardest for Morgana
Lane leads and team bans
What Morgana’s team bans
Champions a team bans more often when it has Morgana than the other team does in the same games (386,859 games). The other team banned before Morgana was picked, so the gap is the ban spent because Morgana was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Morgana is built in this lane, most common first, with the items those builds finish and how they win.
- AP sustained


53.2%17,011 games - AP burst


51.3%3,461 games - Enchanter


53.8%3,356 games - Tank


54.4%268 games - Mana stack


51.6%196 games
Runes and summoner spells
How to read this
How Morgana does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
33,931 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Heal50.4%9,880 games · 29% pick rate · same players: +1.0 pts vs the usualRecommended
Flash + Ignite48.2%16,545 games · 49% pick rate · the usual choice
Exhaust + Flash50.4%7,318 games · 22% pick rate · same players: −0.1 pts vs the usual
Keystones

Arcane Comet + Inspiration49.7%8,827 games · 26% pick rate · same players: +1.1 pts vs the usualRecommended
Arcane Comet + Precision49.8%742 games · 2.2% pick rate · same players: +0.4 pts vs the usualRare: not recommended
Arcane Comet + Domination48.7%16,085 games · 47% pick rate · the usual choice
Glacial Augment + Sorcery49.8%4,874 games · 14% pick rate · same players: −0.2 pts vs the usual
Minor runes with Arcane Comet
Manaflow Band49.1%98% take it
Transcendence49.0%97% take it
Scorch49.0%97% take it
Gathering Storm50.8%2.7% take it
Cosmic Insight49.8%28% take it
Magical Footwear50.1%15% take it
Biscuit Delivery49.6%79% take it
Cash Back49.4%72% take it
Approach Velocity54.0%2.1% take it
- Ability Haste50.4%11% take it
- Adaptive Force49.1%88% take it
- Adaptive Force49.1%92% take it
- Move Speed51.1%6.0% take it
- Health50.4%11% take it
- Health Scaling49.2%87% take it
- Tenacity and Slow Resist48.7%2.9% take it
These numbers describe, they do not prove. Each rate is Morgana’s record when its player chose that option, pulled toward Morgana’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Morgana does when built that way.
The learning curve
Champion pool
On a first game Morgana wins 48.4%; in the hands of players with the most mastery on it, 51.3%. That gap ranks it 150 of 173 for how much practice pays. It crosses 50% at about 24K mastery points.
Pro play
On the pro tier list
Morgana in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Mid | 49.8%1W 2L | 0%0% in any lane | 100% counter | +124 gold | — |
| Support | 50.0%1W 1L | 0%0% in any lane | 100% counter | +972 gold | — |
How much knowing Morgana pays
Players on their Mastery band win 2.9 points more on Morgana than first-timers do: #150 of 173 champions for how much mastery pays.
At 300k+ mastery points, Morgana players win 51.3%: #146 of 173 champions for where mastery ends up. The fitted curve levels off at about 51.3%, and is half-way up by ~16K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Morgana ranked-play summary
Most similar champions: Seraphine, Brand, Zyra.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.