
Amumu
Hardest matchups for Amumu in Jungle (Emerald, patch 16.20):
Ivern,
Rek'Sai,
Zyra. Easiest:
Pantheon,
Jayce,
Qiyana.
Try it in a draftCountersPower curvesIn the tier listWho wins into AmumuOn the pro tier list
Amumu on patch 16.22
- Jungle49.4%#54 of 74B4,864 games
- Support52.1%#9 of 77A2,040 games
- steady since 16.21
Amumu’s main role on patch 16.22 is Jungle: a 49.4% win rate across 4,864 Emerald games, #54 of 74 Jungle champions on the tier list (grade B), picked in 2.0% of games. Amumu is also played Support: a 52.1% win rate across 2,040 games, #9 of 77. Since patch 16.21, Amumu Jungle has not moved by more than chance explains: 0.1 points across 59,529 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Jungle73% of its games | B | 50.0%50.0% raw ±0.8 | 15,944 | 2.3%1.0% banned | 50.9%47.3% first time |
| Support26% of its games | A | 51.8%52.1% raw ±1.3 | 5,721 | 0.8%1.0% banned | 53.1%49.5% first time |
| Top1% of its games | too few games | 48.6%40.7% raw ±7.6 | 167 | 0.0%1.0% banned | 51.3%47.3% first time |
| Mid0% of its games | too few games | 49.5%37.1% raw ±16.6 | 35 | 0.0%1.0% banned | 51.4%47.4% first time |
| Bot0% of its games | too few games | 49.6%16.7% raw ±28.3 | 12 | 0.0%1.0% banned | 51.4%47.2% first time |
Matchups
Every matchupHow to read this
Amumu’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Amumu, the part not explained by either champion’s strength.
Hardest for Amumu
Lane leads and team bans
What Amumu’s team bans
Champions a team bans more often when it has Amumu than the other team does in the same games (206,070 games). The other team banned before Amumu was picked, so the gap is the ban spent because Amumu was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Amumu is built in this lane, most common first, with the items those builds finish and how they win.
- AP sustained


51.3%13,801 games - Tank


48.9%1,660 games - AP burst


50.1%158 games - Enchanter


51.1%86 games - Mana stack


51.1%2 games
Runes and summoner spells
How to read this
How Amumu does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
17,073 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Smite49.9%17,017 games · 100% pick rate · the usual choiceRecommended
Keystones

Aftershock + Domination47.7%2,321 games · 14% pick rate · same players: +2.6 pts vs the usualRecommended
Conqueror + Resolve50.8%2,091 games · 12% pick rate · same players: +0.7 pts vs the usual
Conqueror + Domination50.4%11,417 games · 67% pick rate · the usual choice
Minor runes with Aftershock
Font of Life48.3%98% take it
Conditioning54.2%15% take it
Bone Plating47.0%82% take it
Second Wind48.4%2.5% take it
Overgrowth53.4%14% take it
Unflinching47.2%83% take it
Revitalize49.0%2.6% take it
Ultimate Hunter47.5%99% take it
Cheap Shot47.5%97% take it
- Attack Speed50.3%69% take it
- Adaptive Force48.8%27% take it
- Ability Haste51.2%3.7% take it
- Adaptive Force49.8%94% take it
- Health Scaling52.9%3.2% take it
- Move Speed49.7%2.9% take it
- Health Scaling49.9%93% take it
- Tenacity and Slow Resist49.6%3.5% take it
- Health50.2%3.2% take it
These numbers describe, they do not prove. Each rate is Amumu’s record when its player chose that option, pulled toward Amumu’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Amumu does when built that way.
The learning curve
Champion pool
On a first game Amumu wins 49.8%; in the hands of players with the most mastery on it, 52.4%. That gap ranks it 155 of 173 for how much practice pays. It crosses 50% at about 2K mastery points.
Pro play
On the pro tier list
Amumu in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Support | 50.5%4W 1L | 0%0% in any lane | 100% counter | −59 gold | — |
How much knowing Amumu pays
Players on their Mastery band win 2.6 points more on Amumu than first-timers do: #155 of 173 champions for how much mastery pays.
At 300k+ mastery points, Amumu players win 52.4%: #89 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.6%, and is half-way up by ~6.3K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Amumu ranked-play summary
Most similar champions: Nocturne, Rammus, Jarvan IV.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.