Mage · Support

Neeko

Hardest matchups for Neeko in Support (Emerald, patch 16.20): Leona, Thresh, Amumu. Easiest: Mel, Ashe, Camille.

Try it in a draftCountersPower curvesIn the tier listWho wins into NeekoOn the pro tier list

Neeko on patch 16.22

  • Support48.6%#55 of 77C5,309 games
  • Mid54.5%#3 of 91S729 games
  • steady since 16.21

Neeko’s main role on patch 16.22 is Support: a 48.6% win rate across 5,309 Emerald games, #55 of 77 Support champions on the tier list (grade C), picked in 2.2% of games. Neeko is also played Mid: a 54.5% win rate across 729 games, #3 of 91. Since patch 16.21, Neeko Support has not moved by more than chance explains: 0.2 points across 48,589 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Support77% of its gamesB49.6%49.6% raw ±0.912,9001.9%0.9% banned51.6%47.7% first time
Mid15% of its gamesA50.6%50.9% raw ±1.92,5780.4%0.9% banned51.5%47.5% first time
Top4% of its gamestoo few games49.5%48.9% raw ±3.86730.1%0.9% banned51.4%46.8% first time
Jungle3% of its gamestoo few games49.0%47.4% raw ±4.25360.1%0.9% banned51.7%45.8% first time
Bot1% of its gamestoo few games50.0%50.4% raw ±8.71270.0%0.9% banned51.7%47.0% first time
How to read this

Neeko’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Neeko, the part not explained by either champion’s strength.

Lane leads and team bans

What Neeko’s team bans

Champions a team bans more often when it has Neeko than the other team does in the same games (132,380 games). The other team banned before Neeko was picked, so the gap is the ban spent because Neeko was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Neeko is built in this lane, most common first, with the items those builds finish and how they win.

  • AP sustainedHextech RocketbeltZhonya's HourglassStormsurge52.1%9,022 games
  • EnchanterImperial MandateHextech RocketbeltZhonya's Hourglass51.2%894 games
  • AP burstLuden's EchoStormsurgeZhonya's Hourglass50.7%500 games
  • TankLocket of the Iron SolariFrozen HeartZeke's Convergence52.2%33 games
  • On-hitGuinsoo's RagebladeNashor's ToothStatikk Shiv51.6%10 games

Runes and summoner spells

How to read this

How Neeko does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

14,226 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashHealFlash + Heal50.5% · 6,541 games
KeystoneArcane CometInspirationArcane CometSorcery + Inspiration · 49.7%
RunesNimbus CloakCelerityScorchMagical FootwearCosmic InsightNimbus Cloak · Celerity · Scorch · Magical Footwear · Cosmic InsightShards: Adaptive Force · Adaptive Force · Health
BuildCelestial OppositionSupport item: Celestial Opposition · 51.6%Hextech RocketbeltZhonya's HourglassKey items: Hextech Rocketbelt → Zhonya's Hourglass · 52.2%Ionian Boots of LucidityBoots: Ionian Boots of Lucidity · 52.8%
Every option, with its numbers

Summoner spells

  • FlashHealFlash + Heal50.5%6,541 games · 46% pick rate · same players: +1.1 pts vs the usualRecommended
  • FlashIgniteFlash + Ignite48.7%6,422 games · 45% pick rate · the usual choice
  • ExhaustFlashExhaust + Flash49.2%1,228 games · 8.6% pick rate · same players: −1.1 pts vs the usualRare: not recommended

Keystones

  • Arcane CometInspirationArcane Comet + Inspiration49.7%6,809 games · 48% pick rate · the usual choiceRecommended
  • ElectrocuteSorceryElectrocute + Sorcery47.8%1,498 games · 11% pick rate · same players: −0.4 pts vs the usual
  • Arcane CometDominationArcane Comet + Domination49.9%4,586 games · 32% pick rate · same players: −0.8 pts vs the usual

Minor runes with Arcane Comet

Row 1
  • Nimbus Cloak51.3%23% take it
  • Manaflow Band49.4%75% take it
Row 2
  • Celerity52.3%21% take it
  • Transcendence49.3%77% take it
  • Absolute Focus44.3%2.0% take it
Row 3
  • Scorch49.8%98% take it
Secondary: Inspiration
  • Cosmic Insight49.7%99% take it
  • Magical Footwear50.8%31% take it
  • Biscuit Delivery49.3%65% take it
  • Cash Back47.0%2.1% take it
Shard row 1
  • Adaptive Force49.8%82% take it
  • Attack Speed48.0%14% take it
  • Ability Haste50.4%4.1% take it
Shard row 2
  • Adaptive Force49.4%91% take it
  • Move Speed51.2%8.4% take it
Shard row 3
  • Health50.5%29% take it
  • Health Scaling49.1%70% take it

These numbers describe, they do not prove. Each rate is Neeko’s record when its player chose that option, pulled toward Neeko’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Neeko does when built that way.

Champions like Neeko

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Neeko wins 46.3%; in the hands of players with the most mastery on it, 51.3%. That gap ranks it 91 of 173 for how much practice pays. It crosses 50% at about 270K mastery points.

  1. 46%First Time
  2. 47%Newbie
  3. 48%Casual
  4. 49%Experienced
  5. 50%Advanced
  6. 51%Mastery

Pro play

On the pro tier list

Neeko in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Support50.5%231W 223L32%32% in any lane37% counter+80 gold—
Mid50.2%1W 0L0%32% in any lane0% counter+1,307 gold—

How much knowing Neeko pays

Players on their Mastery band win 4.9 points more on Neeko than first-timers do: #91 of 173 champions for how much mastery pays.

At 300k+ mastery points, Neeko players win 51.3%: #145 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 53.3% lies beyond the data and is an estimate, not a measurement.

50%<5k5–20k20–50k50–150k150–300k300k+First Time (<5k MP): 46.33% over 50,238 seatsNewbie (5k-20k MP): 46.85% over 82,077 seatsCasual (20k-50k MP): 47.67% over 78,464 seatsExperienced (50k-150k MP): 48.75% over 95,374 seatsAdvanced (150k-300k MP): 49.50% over 56,965 seatsMastery (> 300k MP): 51.27% over 151,049 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Neeko ranked-play summary

Most similar champions: Renata Glasc, Rakan, Zilean.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Neeko Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.