
Aurora
Hardest matchups for Aurora in Mid (Emerald, patch 16.20):
Fizz,
Ahri,
Ekko. Easiest:
Lucian,
Mel,
Ryze.
Try it in a draftCountersPower curvesIn the tier listWho wins into AuroraOn the pro tier list
Aurora on patch 16.22
- Mid50.1%#47 of 91B6,609 games
- Top52.3%#10 of 103A1,497 games
- steady since 16.21
Aurora’s main role on patch 16.22 is Mid: a 50.1% win rate across 6,609 Emerald games, #47 of 91 Mid champions on the tier list (grade B), picked in 2.7% of games. Aurora is also played Top: a 52.3% win rate across 1,497 games, #10 of 103. Since patch 16.21, Aurora Mid has not moved by more than chance explains: 0.5 points across 39,027 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Mid82% of its games | A | 51.1%51.2% raw ±0.7 | 19,040 | 2.7%1.3% banned | 52.5%48.8% first time |
| Top16% of its games | B | 50.1%50.2% raw ±1.6 | 3,631 | 0.5%1.3% banned | 51.6%48.5% first time |
| Bot2% of its games | too few games | 49.9%49.8% raw ±4.7 | 428 | 0.1%1.3% banned | 52.0%46.4% first time |
| Support1% of its games | too few games | 47.5%36.6% raw ±6.7 | 216 | 0.0%1.3% banned | 51.1%46.6% first time |
| Jungle0% of its games | too few games | 49.7%20.0% raw ±31.0 | 10 | 0.0%1.3% banned | 51.3%47.0% first time |
Matchups
Every matchupHow to read this
Aurora’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Aurora, the part not explained by either champion’s strength.
Hardest for Aurora
Lane leads and team bans
What Aurora’s team bans
Champions a team bans more often when it has Aurora than the other team does in the same games (125,839 games). The other team banned before Aurora was picked, so the gap is the ban spent because Aurora was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Aurora is built in this lane, most common first, with the items those builds finish and how they win.
- AP burst


52.9%17,945 games - AP sustained


52.7%1,018 games - Mana stack


52.8%4 games - Enchanter


52.6%3 games - On-hit


52.8%1 games
Runes and summoner spells
How to read this
How Aurora does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
21,042 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Ignite51.9%9,416 games · 45% pick rate · same players: +0.6 pts vs the usualRecommended
Flash + Teleport50.2%11,189 games · 53% pick rate · the usual choice
Keystones

Arcane Comet + Domination50.1%625 games · 3.0% pick rate · same players: +0.6 pts vs the usualRare: not recommended
Electrocute + Precision50.5%3,074 games · 15% pick rate · same players: +0.3 pts vs the usualRecommended
Electrocute + Resolve52.9%679 games · 3.2% pick rate · same players: +0.2 pts vs the usualRare: not recommended
Electrocute + Sorcery50.9%16,237 games · 77% pick rate · the usual choice
Minor runes with Electrocute
Sudden Impact52.0%59% take it
Taste of Blood49.2%40% take it
Sixth Sense53.6%19% take it
Grisly Mementos50.2%80% take it
Ultimate Hunter50.9%98% take it
Cut Down50.3%94% take it
Presence of Mind50.2%93% take it
Legend: Haste52.9%5.5% take it
Coup de Grace50.4%3.6% take it
Triumph55.0%2.2% take it
- Adaptive Force53.2%10% take it
- Attack Speed50.7%89% take it
- Adaptive Force51.0%95% take it
- Move Speed50.5%4.6% take it
- Health51.0%53% take it
- Health Scaling50.7%46% take it
These numbers describe, they do not prove. Each rate is Aurora’s record when its player chose that option, pulled toward Aurora’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Aurora does when built that way.
The learning curve
Champion pool
On a first game Aurora wins 47.4%; in the hands of players with the most mastery on it, 52.7%. That gap ranks it 82 of 173 for how much practice pays. It crosses 50% at about 41K mastery points.
Pro play
On the pro tier list
Aurora in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Mid | 47.3%198W 238L | 20%24% in any lane | 37% counter | −36 gold | — |
| Top | 48.5%33W 45L | 4%24% in any lane | 65% counter | +331 gold | — |
How much knowing Aurora pays
Players on their Mastery band win 5.3 points more on Aurora than first-timers do: #82 of 173 champions for how much mastery pays.
At 300k+ mastery points, Aurora players win 52.7%: #62 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 53.3% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Aurora ranked-play summary
Most similar champions: Vex, Lissandra, Zoe.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.