
Ekko
Hardest matchups for Ekko in Mid (Emerald, patch 16.20):
Gwen,
Heimerdinger,
Tryndamere. Easiest:
Ezreal,
Lucian,
Smolder.
Try it in a draftCountersPower curvesIn the tier listWho wins into EkkoOn the pro tier list
Ekko on patch 16.22
- Mid52.7%#1 of 91S12,884 games
- Jungle51.4%#17 of 74A10,466 games
- steady since 16.21
Ekko’s main role on patch 16.22 is Mid: a 52.7% win rate across 12,884 Emerald games, #1 of 91 Mid champions on the tier list (grade S), picked in 5.2% of games. Ekko is also played Jungle: a 51.4% win rate across 10,466 games, #17 of 74. Since patch 16.21, Ekko Mid has not moved by more than chance explains: 0.7 points across 83,199 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Mid51% of its games | S | 52.0%52.0% raw ±0.5 | 34,926 | 5.0%2.7% banned | 53.0%49.4% first time |
| Jungle45% of its games | B | 50.4%50.4% raw ±0.6 | 30,689 | 4.4%2.7% banned | 51.9%46.3% first time |
| Top3% of its games | B | 50.1%50.2% raw ±2.0 | 2,364 | 0.3%2.7% banned | 52.0%47.3% first time |
| Support1% of its games | too few games | 47.5%43.0% raw ±4.2 | 539 | 0.1%2.8% banned | 49.8%46.2% first time |
| Bot1% of its games | too few games | 49.8%49.3% raw ±4.8 | 424 | 0.1%2.7% banned | 51.5%47.7% first time |
Matchups
Every matchupHow to read this
Ekko’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Ekko, the part not explained by either champion’s strength.
Hardest for Ekko
Lane leads and team bans
What Ekko’s team bans
Champions a team bans more often when it has Ekko than the other team does in the same games (245,394 games). The other team banned before Ekko was picked, so the gap is the ban spent because Ekko was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Ekko is built in this lane, most common first, with the items those builds finish and how they win.
- AP sustained


53.6%29,822 games - AP burst


54.7%4,172 games - Mana stack


53.8%4 games - Tank


53.8%3 games - Crit


53.8%2 games
Runes and summoner spells
How to read this
How Ekko does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
37,179 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Ignite52.0%26,688 games · 72% pick rate · the usual choiceRecommended
Flash + Teleport51.9%10,139 games · 27% pick rate · same players: −1.8 pts vs the usual
Keystones

Electrocute + Sorcery49.8%4,630 games · 12% pick rate · same players: +1.0 pts vs the usualRecommended
Hail of Blades + Sorcery52.6%10,680 games · 29% pick rate · same players: +0.2 pts vs the usual
Hail of Blades + Precision52.2%19,863 games · 53% pick rate · the usual choice
Minor runes with Electrocute
Sudden Impact50.2%99% take it
Sixth Sense50.4%12% take it
Grisly Mementos50.1%86% take it
Deep Ward48.0%2.3% take it
Treasure Hunter50.4%73% take it
Relentless Hunter49.2%16% take it
Ultimate Hunter49.2%11% take it
Absolute Focus49.8%86% take it
Scorch49.8%13% take it
Gathering Storm49.7%83% take it
Manaflow Band49.2%7.9% take it
Transcendence52.9%4.5% take it
Axiom Arcanist51.0%3.5% take it
- Adaptive Force52.0%96% take it
- Attack Speed51.3%3.2% take it
- Adaptive Force51.9%99% take it
- Health52.0%56% take it
- Health Scaling51.8%41% take it
- Tenacity and Slow Resist53.6%3.1% take it
These numbers describe, they do not prove. Each rate is Ekko’s record when its player chose that option, pulled toward Ekko’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Ekko does when built that way.
The learning curve
Champion pool
On a first game Ekko wins 48.4%; in the hands of players with the most mastery on it, 53.1%. That gap ranks it 96 of 173 for how much practice pays. It crosses 50% at about 70K mastery points.
Pro play
On the pro tier list
Ekko in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Mid | 49.7%2W 4L | 0%0% in any lane | 100% counter | +225 gold | — |
How much knowing Ekko pays
Players on their Mastery band win 4.7 points more on Ekko than first-timers do: #96 of 173 champions for how much mastery pays.
At 300k+ mastery points, Ekko players win 53.1%: #33 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 55.8% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Ekko ranked-play summary
Most similar champions: Diana, Zed, Fizz.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.