Assassin

Zed

Hardest matchups for Zed in Mid (Emerald, patch 16.20): Singed, Heimerdinger, Gwen. Easiest: Ezreal, Lucian, Smolder.

Try it in a draftCountersPower curvesIn the tier listWho wins into ZedOn the pro tier list

Zed on patch 16.22

  • Mid50.4%#37 of 91B18,405 games
  • Jungle47.4%#72 of 74C5,413 games
  • steady since 16.21

Zed’s main role on patch 16.22 is Mid: a 50.4% win rate across 18,405 Emerald games, #37 of 91 Mid champions on the tier list (grade B), picked in 7.4% of games. Zed is also played Jungle: a 47.4% win rate across 5,413 games, #72 of 74. Since patch 16.21, Zed Mid has not moved by more than chance explains: 0.3 points across 114,100 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Mid69% of its gamesA50.6%50.6% raw ±0.450,0567.1%20.9% banned52.1%44.9% first time
Jungle22% of its gamesC48.3%48.2% raw ±0.816,1892.3%20.9% banned50.6%44.1% first time
Top6% of its gamesS52.7%53.3% raw ±1.54,4820.6%21.0% banned53.0%47.0% first time
Bot2% of its gamesS52.9%55.1% raw ±2.81,2670.2%21.0% banned53.3%48.2% first time
Support1% of its gamesD46.9%43.5% raw ±3.38720.1%20.9% banned50.0%47.0% first time
How to read this

Zed’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Zed, the part not explained by either champion’s strength.

Lane leads and team bans

What Zed’s team bans

Champions a team bans more often when it has Zed than the other team does in the same games (345,967 games). The other team banned before Zed was picked, so the gap is the ban spent because Zed was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Zed is built in this lane, most common first, with the items those builds finish and how they win.

  • LethalityVoltaic CycloswordBastionbreakerAxiom Arc52.5%40,186 games
  • AD bruiserEclipseVoltaic CycloswordSerylda's Grudge49.3%9,271 games
  • CritLord Dominik's RegardsVoltaic CycloswordEclipse49.9%515 games
  • On-hitBlade of The Ruined KingVoltaic CycloswordEclipse51.8%4 games
  • TankVoltaic CycloswordHollow RadianceRanduin's Omen51.8%2 games

Runes and summoner spells

How to read this

How Zed does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

53,370 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashIgniteFlash + Ignite50.6% · 46,756 games
KeystoneFirst StrikePrecisionFirst StrikeInspiration + Precision · 52.1%
RunesCash BackTriple TonicJack Of All TradesLegend: HasteCut DownCash Back · Triple Tonic · Jack Of All Trades · Legend: Haste · Cut DownShards: Adaptive Force · Adaptive Force · Health
BuildDoran's BladeHealth PotionStart: Doran's Blade + Health Potion · 51.8%Voltaic CycloswordBastionbreakerKey items: Voltaic Cyclosword → Bastionbreaker · 53.3%Gluttonous GreavesBoots: Gluttonous Greaves · 54.6%
Every option, with its numbers

Summoner spells

  • FlashIgniteFlash + Ignite50.6%46,756 games · 88% pick rate · the usual choiceRecommended
  • FlashTeleportFlash + Teleport50.6%5,387 games · 10% pick rate · same players: −1.4 pts vs the usual

Keystones

  • First StrikePrecisionFirst Strike + Precision52.1%30,559 games · 57% pick rate · the usual choiceRecommended
  • First StrikeSorceryFirst Strike + Sorcery53.8%1,273 games · 2.4% pick rate · same players: −0.1 pts vs the usualRare: not recommended
  • ElectrocutePrecisionElectrocute + Precision47.0%4,314 games · 8.1% pick rate · same players: −0.7 pts vs the usualRare: not recommended
  • ElectrocuteSorceryElectrocute + Sorcery47.5%9,140 games · 17% pick rate · same players: −2.0 pts vs the usual

Minor runes with First Strike

Row 1
  • Cash Back52.3%99% take it
Row 2
  • Triple Tonic52.3%99% take it
Row 3
  • Jack Of All Trades52.6%65% take it
  • Cosmic Insight51.7%35% take it
Secondary: Precision
  • Legend: Haste52.1%98% take it
  • Cut Down52.2%97% take it
  • Presence of Mind49.9%2.4% take it
Shard row 1
  • Adaptive Force50.6%95% take it
  • Ability Haste50.6%2.7% take it
  • Attack Speed48.9%2.6% take it
Shard row 2
  • Adaptive Force50.6%99% take it
Shard row 3
  • Health51.4%20% take it
  • Health Scaling50.4%78% take it

These numbers describe, they do not prove. Each rate is Zed’s record when its player chose that option, pulled toward Zed’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Zed does when built that way.

Champions like Zed

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Zed wins 45.5%; in the hands of players with the most mastery on it, 52.5%. That gap ranks it 42 of 173 for how much practice pays. It crosses 50% at about 200K mastery points.

  1. 46%First Time
  2. 46%Newbie
  3. 47%Casual
  4. 48%Experienced
  5. 50%Advanced
  6. 52%Mastery

Pro play

On the pro tier list

Zed in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Jungle49.4%1W 5L0%0% in any lane83% counter+233 gold—
Mid49.8%1W 2L0%0% in any lane100% counter−1,186 gold—
Top49.8%0W 1L0%0% in any lane100% counter−349 gold—

How much knowing Zed pays

Players on their Mastery band win 7.0 points more on Zed than first-timers do: #42 of 173 champions for how much mastery pays.

At 300k+ mastery points, Zed players win 52.5%: #83 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 57.3% lies beyond the data and is an estimate, not a measurement.

50%<5k5–20k20–50k50–150k150–300k300k+First Time (<5k MP): 45.52% over 92,636 seatsNewbie (5k-20k MP): 46.28% over 178,992 seatsCasual (20k-50k MP): 47.04% over 218,445 seatsExperienced (50k-150k MP): 48.47% over 372,939 seatsAdvanced (150k-300k MP): 50.17% over 247,848 seatsMastery (> 300k MP): 52.46% over 496,510 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Zed ranked-play summary

Most similar champions: Fizz, Ahri, LeBlanc.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Zed Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.