
Jarvan IV
Hardest matchups for Jarvan IV in Jungle (Emerald, patch 16.20):
Rammus,
Zyra,
Rek'Sai. Easiest:
Locke,
Brand,
Ambessa.
Try it in a draftCountersPower curvesIn the tier listWho wins into Jarvan IVOn the pro tier list
Jarvan IV on patch 16.22
- Jungle49.3%#57 of 74C19,910 games
- Support48.1%#52 of 77C1,096 games
- steady since 16.21
Jarvan IV’s main role on patch 16.22 is Jungle: a 49.3% win rate across 19,910 Emerald games, #57 of 74 Jungle champions on the tier list (grade C), picked in 8.0% of games. Jarvan IV is also played Support: a 48.1% win rate across 1,096 games, #52 of 77. Since patch 16.21, Jarvan IV Jungle has not moved by more than chance explains: 0.0 points across 111,481 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Jungle91% of its games | B | 49.3%49.3% raw ±0.5 | 40,890 | 5.9%1.1% banned | 50.9%46.8% first time |
| Support6% of its games | C | 48.5%48.0% raw ±1.9 | 2,751 | 0.4%1.1% banned | 49.5%48.1% first time |
| Top1% of its games | too few games | 48.7%46.6% raw ±4.1 | 564 | 0.1%1.1% banned | 51.0%47.3% first time |
| Mid1% of its games | too few games | 49.9%49.7% raw ±4.7 | 431 | 0.1%1.1% banned | 51.7%47.9% first time |
| Bot0% of its games | too few games | 49.0%40.4% raw ±9.4 | 109 | 0.0%1.1% banned | 51.3%46.8% first time |
Matchups
Every matchupHow to read this
Jarvan IV’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Jarvan IV, the part not explained by either champion’s strength.
Hardest for Jarvan IV
Lane leads and team bans
What Jarvan IV’s team bans
Champions a team bans more often when it has Jarvan IV than the other team does in the same games (239,834 games). The other team banned before Jarvan IV was picked, so the gap is the ban spent because Jarvan IV was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Jarvan IV is built in this lane, most common first, with the items those builds finish and how they win.
- Lethality


51.0%24,299 games - AD bruiser


49.8%16,942 games - Crit


50.9%101 games - Tank


50.2%37 games - Mana stack


50.5%23 games
Runes and summoner spells
How to read this
How Jarvan IV does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
44,404 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Smite49.3%44,364 games · 100% pick rate · the usual choiceRecommended
Keystones

Conqueror + Domination48.2%7,176 games · 16% pick rate · same players: +0.6 pts vs the usualRecommended
Conqueror + Inspiration49.7%33,781 games · 76% pick rate · the usual choice
Minor runes with Conqueror
Triumph49.4%100% take it
Legend: Alacrity49.4%95% take it
Legend: Haste49.0%4.7% take it
Cut Down50.2%11% take it
Coup de Grace49.3%87% take it
Last Stand48.1%2.0% take it
Sudden Impact48.1%99% take it
Relentless Hunter47.7%91% take it
Ultimate Hunter51.3%4.6% take it
Treasure Hunter53.2%3.8% take it
- Attack Speed49.3%97% take it
- Adaptive Force50.8%3.2% take it
- Adaptive Force49.4%99% take it
- Health Scaling49.2%90% take it
- Health50.7%8.5% take it
These numbers describe, they do not prove. Each rate is Jarvan IV’s record when its player chose that option, pulled toward Jarvan IV’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Jarvan IV does when built that way.
The learning curve
Champion pool
On a first game Jarvan IV wins 48.1%; in the hands of players with the most mastery on it, 51.3%. That gap ranks it 144 of 173 for how much practice pays. It crosses 50% at about 130K mastery points.
Pro play
On the pro tier list
Jarvan IV in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Jungle | 51.7%463W 422L | 57%57% in any lane | 24% counter | −55 gold | — |
| Support | 50.2%1W 0L | 0%57% in any lane | 0% counter | −199 gold | — |
How much knowing Jarvan IV pays
Players on their Mastery band win 3.2 points more on Jarvan IV than first-timers do: #144 of 173 champions for how much mastery pays.
At 300k+ mastery points, Jarvan IV players win 51.3%: #144 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 52.4% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Jarvan IV ranked-play summary
Most similar champions: Xin Zhao, Nocturne, Vi.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.