
Briar
Hardest matchups for Briar in Jungle (Emerald, patch 16.20):
Wukong,
Rek'Sai,
Zyra. Easiest:
Locke,
Ambessa,
Brand.
Try it in a draftCountersPower curvesIn the tier listWho wins into BriarOn the pro tier list
Briar on patch 16.22
- Jungle51.7%#12 of 74A11,583 games
- Top50.7%#44 of 103B673 games
- steady since 16.21
Briar’s main role on patch 16.22 is Jungle: a 51.7% win rate across 11,583 Emerald games, #12 of 74 Jungle champions on the tier list (grade A), picked in 4.7% of games. Briar is also played Top: a 50.7% win rate across 673 games, #44 of 103. Since patch 16.21, Briar Jungle has not moved by more than chance explains: 0.1 points across 90,157 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Jungle87% of its games | A | 50.9%50.9% raw ±0.5 | 34,784 | 5.0%9.5% banned | 52.3%43.5% first time |
| Mid6% of its games | B | 49.3%49.0% raw ±2.0 | 2,338 | 0.3%9.7% banned | 49.7%47.8% first time |
| Top5% of its games | B | 49.2%48.8% raw ±2.1 | 2,118 | 0.3%9.5% banned | 50.2%45.9% first time |
| Support1% of its games | too few games | 45.9%36.9% raw ±4.7 | 431 | 0.1%9.6% banned | 49.8%45.4% first time |
| Bot0% of its games | too few games | 50.1%50.9% raw ±7.5 | 171 | 0.0%9.6% banned | 51.3%47.5% first time |
Matchups
Every matchupHow to read this
Briar’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Briar, the part not explained by either champion’s strength.
Hardest for Briar
Lane leads and team bans
What Briar’s team bans
Champions a team bans more often when it has Briar than the other team does in the same games (311,621 games). The other team banned before Briar was picked, so the gap is the ban spent because Briar was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Briar is built in this lane, most common first, with the items those builds finish and how they win.
- Crit


50.4%13,729 games - Lethality


51.8%8,620 games - AD bruiser


53.2%8,275 games - On-hit


51.9%5,048 games - Tank


51.9%11 games
Runes and summoner spells
How to read this
How Briar does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
37,407 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Smite50.8%36,881 games · 99% pick rate · the usual choiceRecommended
Keystones

Press the Attack + Domination50.8%19,878 games · 53% pick rate · the usual choiceRecommended
Hail of Blades + Inspiration51.0%7,385 games · 20% pick rate · same players: −0.0 pts vs the usual
Hail of Blades + Precision51.3%1,307 games · 3.5% pick rate · same players: −0.4 pts vs the usualRare: not recommended
Conqueror + Inspiration52.6%929 games · 2.5% pick rate · same players: −1.4 pts vs the usualRare: not recommended
Minor runes with Press the Attack
Triumph50.6%100% take it
Legend: Haste52.4%21% take it
Legend: Alacrity50.2%78% take it
Coup de Grace50.6%93% take it
Last Stand52.0%4.8% take it
Cut Down49.9%2.5% take it
Sudden Impact50.8%99% take it
Treasure Hunter51.0%97% take it
- Adaptive Force50.8%93% take it
- Attack Speed48.9%6.5% take it
- Adaptive Force50.7%99% take it
- Health Scaling50.9%89% take it
- Health50.0%6.9% take it
- Tenacity and Slow Resist48.8%4.3% take it
These numbers describe, they do not prove. Each rate is Briar’s record when its player chose that option, pulled toward Briar’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Briar does when built that way.
The learning curve
Champion pool
On a first game Briar wins 44.5%; in the hands of players with the most mastery on it, 54.1%. That gap ranks it 11 of 173 for how much practice pays. It crosses 50% at about 24K mastery points.
Pro play
On the pro tier list
Briar in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
Briar has not been played in the major leagues this season.
How much knowing Briar pays
Players on their Mastery band win 9.7 points more on Briar than first-timers do: #11 of 173 champions for how much mastery pays.
At 300k+ mastery points, Briar players win 54.1%: #6 of 173 champions for where mastery ends up. The fitted curve levels off at about 54.8%, and is half-way up by ~16K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Briar ranked-play summary
Most similar champions: Master Yi, Lillia, Warwick.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.