
Locke
Hardest matchups for Locke in Mid (Emerald, patch 16.20):
Akali,
Singed,
Fizz. Easiest:
Ezreal,
Smolder,
Lucian.
Try it in a draftCountersPower curvesIn the tier listWho wins into LockeOn the pro tier list
Locke on patch 16.22
- Mid48.4%#75 of 91C11,438 games
- Jungle46.6%#71 of 74C1,454 games
- steady since 16.21
Locke’s main role on patch 16.22 is Mid: a 48.4% win rate across 11,438 Emerald games, #75 of 91 Mid champions on the tier list (grade C), picked in 4.6% of games. Locke is also played Jungle: a 46.6% win rate across 1,454 games, #71 of 74. Since patch 16.21, Locke Mid has not moved by more than chance explains: 0.8 points across 70,204 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Mid86% of its games | B | 50.0%50.0% raw ±0.5 | 45,400 | 6.4%31.5% banned | 53.2%46.8% first time |
| Jungle8% of its games | C | 46.9%46.2% raw ±1.5 | 4,352 | 0.6%31.5% banned | 51.3%45.7% first time |
| Top3% of its games | C | 48.4%47.4% raw ±2.6 | 1,449 | 0.2%31.5% banned | 51.0%44.5% first time |
| Support2% of its games | too few games | 48.9%47.5% raw ±3.5 | 804 | 0.1%31.5% banned | 51.2%46.9% first time |
| Bot1% of its games | too few games | 49.1%47.4% raw ±4.3 | 527 | 0.1%31.4% banned | 50.9%45.5% first time |
Matchups
Every matchupHow to read this
Locke’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Locke, the part not explained by either champion’s strength.
Hardest for Locke
Lane leads and team bans
What Locke’s team bans
Champions a team bans more often when it has Locke than the other team does in the same games (328,440 games). The other team banned before Locke was picked, so the gap is the ban spent because Locke was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Locke is built in this lane, most common first, with the items those builds finish and how they win.
- AP burst


51.1%47,259 games - AP sustained


47.7%2,765 games - Enchanter


50.9%4 games - Mana stack


50.6%4 games - Crit


51.0%1 games
Runes and summoner spells
How to read this
How Locke does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
54,754 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Ignite49.6%50,434 games · 92% pick rate · the usual choiceRecommended
Flash + Teleport49.1%3,589 games · 6.6% pick rate · same players: −1.7 pts vs the usualRare: not recommended
Keystones

Electrocute + Precision51.2%20,522 games · 37% pick rate · same players: +2.1 pts vs the usualRecommended
Electrocute + Resolve48.3%28,526 games · 52% pick rate · the usual choice
Electrocute + Sorcery50.9%1,299 games · 2.4% pick rate · same players: −1.8 pts vs the usualRare: not recommended
Stormraider's Surge + Resolve45.9%1,357 games · 2.5% pick rate · same players: −2.9 pts vs the usualRare: not recommended
Minor runes with Electrocute
Sudden Impact49.6%100% take it
Grisly Mementos51.1%46% take it
Sixth Sense48.3%53% take it
Treasure Hunter51.3%39% take it
Ultimate Hunter47.8%51% take it
Relentless Hunter51.7%9.6% take it
Cut Down51.3%91% take it
Legend: Haste52.4%13% take it
Triumph51.1%88% take it
Coup de Grace51.1%4.2% take it
Presence of Mind47.2%3.5% take it
- Adaptive Force49.6%97% take it
- Attack Speed48.4%2.3% take it
- Adaptive Force49.5%97% take it
- Move Speed49.9%2.8% take it
- Health50.7%58% take it
- Health Scaling47.8%41% take it
These numbers describe, they do not prove. Each rate is Locke’s record when its player chose that option, pulled toward Locke’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Locke does when built that way.
The learning curve
Champion pool
On a first game Locke wins 45.9%; in the hands of players with the most mastery on it, 51.4%. That gap ranks it 77 of 173 for how much practice pays. It crosses 50% at about 37K mastery points.
Pro play
On the pro tier list
Locke in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Mid | 48.9%44W 53L | 10%10% in any lane | 63% counter | +68 gold | — |
| Bot | 49.8%1W 2L | 0%10% in any lane | 0% counter | +123 gold | — |
How much knowing Locke pays
Players on their Mastery band win 5.4 points more on Locke than first-timers do: #77 of 173 champions for how much mastery pays.
At 300k+ mastery points, Locke players win 51.4%: #142 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.0%, and is half-way up by ~16K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Locke ranked-play summary
Most similar champions: Katarina, Orianna, Twisted Fate.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.