Fighter · Tank

Xin Zhao

Hardest matchups for Xin Zhao in Jungle (Emerald, patch 16.20): Wukong, Ivern, Evelynn. Easiest: Locke, Jayce, Rengar.

Try it in a draftCountersPower curvesIn the tier listWho wins into Xin ZhaoOn the pro tier list

Xin Zhao on patch 16.22

  • Jungle50.8%#24 of 74A8,715 games
  • Top46.3%#92 of 103C994 games
  • steady since 16.21

Xin Zhao’s main role on patch 16.22 is Jungle: a 50.8% win rate across 8,715 Emerald games, #24 of 74 Jungle champions on the tier list (grade A), picked in 3.5% of games. Xin Zhao is also played Top: a 46.3% win rate across 994 games, #92 of 103. Since patch 16.21, Xin Zhao Jungle has not moved by more than chance explains: 0.2 points across 61,732 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Jungle85% of its gamesB49.6%49.6% raw ±0.815,8852.3%0.6% banned50.6%47.4% first time
Top9% of its gamesC48.6%47.8% raw ±2.41,7290.2%0.6% banned49.7%46.9% first time
Mid4% of its gamesC47.5%44.7% raw ±3.48410.1%0.6% banned50.5%46.6% first time
Support1% of its gamestoo few games47.4%32.7% raw ±7.51710.0%0.6% banned50.9%45.8% first time
Bot0% of its gamestoo few games49.5%44.3% raw ±11.0790.0%0.6% banned51.4%47.4% first time
How to read this

Xin Zhao’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Xin Zhao, the part not explained by either champion’s strength.

Lane leads and team bans

What Xin Zhao’s team bans

Champions a team bans more often when it has Xin Zhao than the other team does in the same games (143,239 games). The other team banned before Xin Zhao was picked, so the gap is the ban spent because Xin Zhao was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Xin Zhao is built in this lane, most common first, with the items those builds finish and how they win.

  • AD bruiserBlack CleaverTitanic HydraDeath's Dance51.9%12,610 games
  • AP sustainedDusk and DawnStatikk ShivDeath's Dance52.1%1,702 games
  • CritThe CollectorInfinity EdgeLord Dominik's Regards52.4%447 games
  • LethalityThe CollectorVoltaic CycloswordProfane Hydra51.5%430 games
  • On-hitStatikk ShivBlade of The Ruined KingNashor's Tooth51.2%253 games

Runes and summoner spells

How to read this

How Xin Zhao does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

17,270 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashSmiteFlash + Smite49.5% · 17,207 games
KeystoneConquerorInspirationConquerorPrecision + Inspiration · 50.2%
RunesTriumphLegend: AlacrityCoup de GraceMagical FootwearCosmic InsightTriumph · Legend: Alacrity · Coup de Grace · Magical Footwear · Cosmic InsightShards: Attack Speed · Adaptive Force · Health Scaling
BuildGustwalker HatchlingHealth PotionStart: Gustwalker Hatchling + Health Potion · 52.3%Titanic HydraBlack CleaverKey items: Titanic Hydra → Black Cleaver · 53.3%Mercury's TreadsBoots: Mercury's Treads · 52.7%
Every option, with its numbers

Summoner spells

  • FlashSmiteFlash + Smite49.5%17,207 games · 100% pick rate · the usual choiceRecommended

Keystones

  • Hail of BladesPrecisionHail of Blades + Precision45.3%1,423 games · 8.2% pick rate · same players: +1.2 pts vs the usualRare: not recommended
  • Press the AttackInspirationPress the Attack + Inspiration48.2%424 games · 2.5% pick rate · same players: +0.2 pts vs the usualRare: not recommended
  • ConquerorInspirationConqueror + Inspiration50.2%14,222 games · 82% pick rate · the usual choiceRecommended

Minor runes with Conqueror

Row 1
  • Triumph50.0%100% take it
Row 2
  • Legend: Alacrity50.1%99% take it
Row 3
  • Coup de Grace49.7%84% take it
  • Last Stand52.4%8.1% take it
  • Cut Down51.5%7.8% take it
Secondary: Inspiration
  • Magical Footwear50.1%97% take it
  • Cosmic Insight50.0%95% take it
  • Approach Velocity52.5%3.4% take it
  • Cash Back50.3%2.5% take it
Shard row 1
  • Attack Speed49.5%99% take it
Shard row 2
  • Adaptive Force49.5%100% take it
Shard row 3
  • Health Scaling49.4%89% take it
  • Health50.4%8.2% take it
  • Tenacity and Slow Resist50.4%2.6% take it

These numbers describe, they do not prove. Each rate is Xin Zhao’s record when its player chose that option, pulled toward Xin Zhao’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Xin Zhao does when built that way.

Champions like Xin Zhao

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Xin Zhao wins 48.0%; in the hands of players with the most mastery on it, 50.3%. That gap ranks it 158 of 173 for how much practice pays. It crosses 50% at about 200K mastery points.

  1. 48%First Time
  2. 48%Newbie
  3. 49%Casual
  4. 50%Experienced
  5. 50%Advanced
  6. 50%Mastery

Pro play

On the pro tier list

Xin Zhao in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Jungle47.5%367W 423L35%35% in any lane59% counter−139 gold—
Mid49.8%0W 1L0%35% in any lane0% counter+35 gold—
Top49.8%0W 1L0%35% in any lane100% counter+525 gold—

How much knowing Xin Zhao pays

Players on their Mastery band win 2.3 points more on Xin Zhao than first-timers do: #158 of 173 champions for how much mastery pays.

At 300k+ mastery points, Xin Zhao players win 50.3%: #164 of 173 champions for where mastery ends up. The fitted curve levels off at about 50.5%, and is half-way up by ~40K points.

50%<5k5–20k20–50k50–150k150–300k300k+levels off near 50.5%First Time (<5k MP): 48.02% over 56,114 seatsNewbie (5k-20k MP): 48.37% over 108,820 seatsCasual (20k-50k MP): 49.06% over 122,905 seatsExperienced (50k-150k MP): 49.74% over 137,258 seatsAdvanced (150k-300k MP): 50.02% over 55,134 seatsMastery (> 300k MP): 50.33% over 80,816 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Xin Zhao ranked-play summary

Most similar champions: Jarvan IV, Rammus, Sejuani.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Xin Zhao Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.