
Smolder
Hardest matchups for Smolder in Bot (Emerald, patch 16.20):
Vel'Koz,
Jinx,
Lux. Easiest:
Mel,
Ezreal,
Lucian.
Try it in a draftCountersPower curvesIn the tier listWho wins into SmolderOn the pro tier list
Smolder on patch 16.22
- Bot51.5%#13 of 51A12,284 games
- Mid43.4%#89 of 91D1,112 games
- +1.2 pts since 16.21
Smolder’s main role on patch 16.22 is Bot: a 51.5% win rate across 12,284 Emerald games, #13 of 51 Bot champions on the tier list (grade A), picked in 4.8% of games. Smolder is also played Mid: a 43.4% win rate across 1,112 games, #89 of 91. Since patch 16.21, Smolder Bot has gained 1.2 points of win rate, measured inside each rank and pooled over 8 ranks (79,520 games this patch). Riot's published data shows no change to Smolder in patch 16.22.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Bot85% of its games | B | 49.9%49.9% raw ±0.5 | 35,499 | 5.0%1.4% banned | 51.0%48.8% first time |
| Mid9% of its games | D | 45.3%44.2% raw ±1.6 | 3,913 | 0.6%1.4% banned | 48.7%46.2% first time |
| Top6% of its games | D | 44.9%42.9% raw ±2.0 | 2,415 | 0.3%1.4% banned | 49.6%46.0% first time |
| Support0% of its games | too few games | 48.6%23.1% raw ±13.6 | 52 | 0.0%1.4% banned | 51.5%46.7% first time |
| Jungle0% of its games | too few games | 49.9%40.0% raw ±31.0 | 10 | 0.0%1.4% banned | 51.4%47.3% first time |
Matchups
Every matchupHow to read this
Smolder’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Smolder, the part not explained by either champion’s strength.
Hardest for Smolder
Lane leads and team bans
What Smolder’s team bans
Champions a team bans more often when it has Smolder than the other team does in the same games (257,341 games). The other team banned before Smolder was picked, so the gap is the ban spent because Smolder was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Smolder is built in this lane, most common first, with the items those builds finish and how they win.
- Crit


50.9%35,392 games - Lethality


49.1%385 games - Mana stack


50.5%205 games - AD bruiser


50.2%94 games - AP sustained


50.8%3 games
Runes and summoner spells
How to read this
How Smolder does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
38,195 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Barrier50.3%32,351 games · 85% pick rate · the usual choiceRecommended
Cleanse + Flash48.0%1,564 games · 4.1% pick rate · same players: −1.2 pts vs the usualRare: not recommended
Flash + Teleport46.5%1,756 games · 4.6% pick rate · same players: −1.4 pts vs the usualRare: not recommended
Exhaust + Flash48.3%1,829 games · 4.8% pick rate · same players: −1.8 pts vs the usualRare: not recommended
Keystones

Deathfire Touch + Inspiration50.2%32,559 games · 85% pick rate · the usual choiceRecommended
Fleet Footwork + Inspiration47.7%1,587 games · 4.2% pick rate · same players: −1.4 pts vs the usualRare: not recommended
Fleet Footwork + Sorcery46.6%888 games · 2.3% pick rate · same players: −1.9 pts vs the usualRare: not recommended
Deathfire Touch + Precision47.5%1,662 games · 4.4% pick rate · same players: −2.0 pts vs the usualRare: not recommended
Minor runes with Deathfire Touch
Nimbus Cloak50.2%92% take it
Manaflow Band49.6%6.6% take it
Celerity50.2%92% take it
Transcendence48.8%7.0% take it
Gathering Storm50.2%97% take it
Scorch49.3%3.1% take it
Magical Footwear50.3%87% take it
Jack Of All Trades51.0%72% take it
Cosmic Insight47.8%25% take it
Cash Back50.2%12% take it
Triple Tonic50.6%2.6% take it
- Adaptive Force50.1%87% take it
- Attack Speed48.1%8.5% take it
- Ability Haste49.4%4.6% take it
- Move Speed50.1%84% take it
- Adaptive Force48.5%16% take it
- Health Scaling50.0%87% take it
- Health48.8%12% take it
These numbers describe, they do not prove. Each rate is Smolder’s record when its player chose that option, pulled toward Smolder’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Smolder does when built that way.
The learning curve
Champion pool
On a first game Smolder wins 47.8%; in the hands of players with the most mastery on it, 51.4%. That gap ranks it 136 of 173 for how much practice pays. It crosses 50% at about 77K mastery points.
Pro play
On the pro tier list
Smolder in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Bot | 49.3%9W 14L | 1%1% in any lane | 87% counter | −573 gold | — |
| Mid | 50.2%5W 4L | 0%1% in any lane | 89% counter | +937 gold | — |
| Top | 49.8%1W 2L | 0%1% in any lane | 100% counter | +6 gold | — |
How much knowing Smolder pays
Players on their Mastery band win 3.6 points more on Smolder than first-timers do: #136 of 173 champions for how much mastery pays.
At 300k+ mastery points, Smolder players win 51.4%: #138 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 51.9% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Smolder ranked-play summary
Most similar champions: Sivir, Twitch, Samira.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.