
Yone
Hardest matchups for Yone in Top (Emerald, patch 16.20):
Zilean,
Vex,
Zed. Easiest:
Smolder,
Corki,
Nidalee.
Try it in a draftCountersPower curvesIn the tier listWho wins into YoneOn the pro tier list
Yone on patch 16.22
- Top48.7%#86 of 103C19,518 games
- Mid50.3%#38 of 91B19,442 games
- steady since 16.21
Yone’s main role on patch 16.22 is Top: a 48.7% win rate across 19,518 Emerald games, #86 of 103 Top champions on the tier list (grade C), picked in 7.9% of games. Yone is also played Mid: a 50.3% win rate across 19,442 games, #38 of 91. Since patch 16.21, Yone Top has not moved by more than chance explains: 0.0 points across 154,380 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Top49% of its games | B | 49.9%49.9% raw ±0.4 | 64,614 | 9.3%19.5% banned | 51.9%47.7% first time |
| Mid49% of its games | B | 50.5%50.5% raw ±0.4 | 64,449 | 9.2%19.5% banned | 52.6%47.7% first time |
| Bot2% of its games | A | 51.0%51.5% raw ±2.1 | 2,120 | 0.3%19.5% banned | 53.6%47.8% first time |
| Jungle1% of its games | too few games | 47.0%43.1% raw ±3.7 | 708 | 0.1%19.5% banned | 50.1%47.0% first time |
| Support0% of its games | too few games | 47.7%36.5% raw ±7.0 | 197 | 0.0%19.5% banned | 50.9%47.4% first time |
Matchups
Every matchupHow to read this
Yone’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Yone, the part not explained by either champion’s strength.
Hardest for Yone
Lane leads and team bans
What Yone’s team bans
Champions a team bans more often when it has Yone than the other team does in the same games (557,297 games). The other team banned before Yone was picked, so the gap is the ban spent because Yone was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Yone is built in this lane, most common first, with the items those builds finish and how they win.
- Crit


53.1%59,384 games - On-hit


48.2%1,027 games - AD bruiser


52.8%10 games - Lethality


52.9%1 games - Tank


53.0%1 games
Runes and summoner spells
How to read this
How Yone does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
69,600 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Barrier53.1%2,465 games · 3.5% pick rate · same players: +2.3 pts vs the usualRare: not recommended
Flash + Ignite49.6%22,807 games · 33% pick rate · same players: +2.0 pts vs the usualRecommended
Flash + Teleport49.0%6,451 games · 9.3% pick rate · same players: +0.3 pts vs the usualRare: not recommended
Exhaust + Flash50.2%37,690 games · 54% pick rate · the usual choice
Keystones

Fleet Footwork + Resolve50.1%3,103 games · 4.5% pick rate · same players: +1.0 pts vs the usualRare: not recommended
Lethal Tempo + Resolve50.0%64,961 games · 93% pick rate · the usual choiceRecommended
Minor runes with Lethal Tempo
Triumph51.5%17% take it
Absorb Life49.7%83% take it
Legend: Alacrity50.0%99% take it
Last Stand50.0%93% take it
Cut Down51.6%5.6% take it
Bone Plating50.7%38% take it
Shield Bash51.2%25% take it
Overgrowth49.5%69% take it
Second Wind49.6%59% take it
Unflinching51.9%5.2% take it
Revitalize48.8%2.8% take it
- Attack Speed50.0%100% take it
- Adaptive Force49.9%99% take it
- Health50.4%23% take it
- Health Scaling49.8%76% take it
These numbers describe, they do not prove. Each rate is Yone’s record when its player chose that option, pulled toward Yone’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Yone does when built that way.
The learning curve
Champion pool
On a first game Yone wins 47.1%; in the hands of players with the most mastery on it, 54.1%. That gap ranks it 40 of 173 for how much practice pays. It crosses 50% at about 71K mastery points.
Pro play
On the pro tier list
Yone in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Mid | 50.3%85W 82L | 9%10% in any lane | 77% counter | −47 gold | — |
| Top | 50.3%12W 10L | 1%10% in any lane | 82% counter | +578 gold | — |
How much knowing Yone pays
Players on their Mastery band win 7.0 points more on Yone than first-timers do: #40 of 173 champions for how much mastery pays.
At 300k+ mastery points, Yone players win 54.1%: #5 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 56.7% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Yone ranked-play summary
Most similar champions: Yasuo, Sylas, Lux.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.