Marksman · Mage

Corki

Hardest matchups for Corki in Bot (Emerald, patch 16.20): Hwei, Veigar, Jinx. Easiest: Ezreal, Varus, Kalista.

Try it in a draftCountersPower curvesIn the tier listWho wins into CorkiOn the pro tier list

Corki on patch 16.22

  • Bot50.0%#34 of 51B8,912 games
  • Top48.2%#82 of 103C1,190 games
  • +1.6 pts since 16.21

Corki’s main role on patch 16.22 is Bot: a 50.0% win rate across 8,912 Emerald games, #34 of 51 Bot champions on the tier list (grade B), picked in 3.5% of games. Corki is also played Top: a 48.2% win rate across 1,190 games, #82 of 103. Since patch 16.21, Corki Bot has gained 1.6 points of win rate, measured inside each rank and pooled over 8 ranks (43,542 games this patch). Riot's published data shows no change to Corki in patch 16.22.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Bot62% of its gamesC48.9%48.8% raw ±0.912,6641.8%0.4% banned50.7%47.5% first time
Top26% of its gamesD45.2%44.3% raw ±1.45,2390.8%0.4% banned51.6%45.1% first time
Mid12% of its gamesD46.0%44.4% raw ±2.02,4420.3%0.4% banned50.5%45.5% first time
Support0% of its gamestoo few games49.6%42.0% raw ±13.9500.0%0.4% banned51.4%46.8% first time
Jungle0% of its gamestoo few games48.9%27.7% raw ±14.3470.0%0.4% banned—
How to read this

Corki’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Corki, the part not explained by either champion’s strength.

Lane leads and team bans

What Corki’s team bans

Champions a team bans more often when it has Corki than the other team does in the same games (76,309 games). The other team banned before Corki was picked, so the gap is the ban spent because Corki was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Corki is built in this lane, most common first, with the items those builds finish and how they win.

  • CritEssence ReaverThe CollectorInfinity Edge50.4%9,038 games
  • Mana stackManamuneTrinity ForceThe Collector49.4%4,027 games
  • LethalityThe CollectorHubrisInfinity Edge50.9%189 games
  • AD bruiserTrinity ForceBlack CleaverThe Collector50.2%60 games
  • On-hitTrinity ForceBlade of The Ruined KingKraken Slayer50.2%1 games

Runes and summoner spells

How to read this

How Corki does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

14,130 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashBarrierFlash + Barrier48.7% · 9,493 games
KeystoneConquerorInspirationConquerorPrecision + Inspiration · 49.5%
RunesPresence of MindLegend: BloodlineCut DownCash BackJack Of All TradesPresence of Mind · Legend: Bloodline · Cut Down · Cash Back · Jack Of All TradesShards: Attack Speed · Adaptive Force · Health
BuildDoran's BladeHealth PotionStart: Doran's Blade + Health Potion · 51.6%Essence ReaverThe CollectorKey items: Essence Reaver → The Collector · 50.2%Gluttonous GreavesBoots: Gluttonous Greaves · 54.3%
Every option, with its numbers

Summoner spells

  • FlashBarrierFlash + Barrier48.7%9,493 games · 67% pick rate · the usual choiceRecommended
  • ExhaustFlashExhaust + Flash49.8%3,724 games · 26% pick rate · same players: −0.2 pts vs the usual
  • CleanseFlashCleanse + Flash47.4%739 games · 5.2% pick rate · same players: −1.7 pts vs the usualRare: not recommended

Keystones

  • ConquerorInspirationConqueror + Inspiration49.5%11,358 games · 80% pick rate · the usual choiceRecommended
  • Fleet FootworkInspirationFleet Footwork + Inspiration45.4%712 games · 5.0% pick rate · same players: −0.3 pts vs the usualRare: not recommended
  • Hail of BladesPrecisionHail of Blades + Precision47.7%939 games · 6.7% pick rate · same players: −1.2 pts vs the usualRare: not recommended

Minor runes with Conqueror

Row 1
  • Presence of Mind49.3%92% take it
  • Triumph52.1%7.0% take it
Row 2
  • Legend: Bloodline51.5%24% take it
  • Legend: Alacrity48.8%76% take it
Row 3
  • Cut Down49.4%96% take it
  • Coup de Grace51.1%3.0% take it
Secondary: Inspiration
  • Cash Back49.4%92% take it
  • Jack Of All Trades51.9%13% take it
  • Triple Tonic48.9%74% take it
  • Cosmic Insight50.7%15% take it
  • Biscuit Delivery49.2%4.0% take it
  • Magical Footwear49.1%2.9% take it
Shard row 1
  • Attack Speed49.0%96% take it
  • Adaptive Force49.2%3.7% take it
Shard row 2
  • Adaptive Force49.0%100% take it
Shard row 3
  • Health48.8%91% take it
  • Health Scaling50.3%8.9% take it

These numbers describe, they do not prove. Each rate is Corki’s record when its player chose that option, pulled toward Corki’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Corki does when built that way.

Champions like Corki

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Corki wins 45.7%; in the hands of players with the most mastery on it, 50.3%. That gap ranks it 101 of 173 for how much practice pays. It crosses 50% at about 390K mastery points.

  1. 46%First Time
  2. 46%Newbie
  3. 47%Casual
  4. 48%Experienced
  5. 49%Advanced
  6. 50%Mastery

Pro play

On the pro tier list

Corki in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Bot47.3%253W 300L20%21% in any lane51% counter−214 gold—
Mid49.8%2W 3L0%21% in any lane80% counter+970 gold—
Top49.8%0W 1L0%21% in any lane100% counter+968 gold—

How much knowing Corki pays

Players on their Mastery band win 4.5 points more on Corki than first-timers do: #101 of 173 champions for how much mastery pays.

At 300k+ mastery points, Corki players win 50.3%: #167 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 51.2% lies beyond the data and is an estimate, not a measurement.

50%<5k5–20k20–50k50–150k150–300k300k+First Time (<5k MP): 45.75% over 57,373 seatsNewbie (5k-20k MP): 46.41% over 90,332 seatsCasual (20k-50k MP): 46.69% over 79,483 seatsExperienced (50k-150k MP): 48.26% over 66,387 seatsAdvanced (150k-300k MP): 48.63% over 18,891 seatsMastery (> 300k MP): 50.28% over 13,657 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Corki ranked-play summary

Most similar champions: Varus, Kalista, Smolder.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Corki Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.