
Corki
Hardest matchups for Corki in Bot (Emerald, patch 16.20):
Hwei,
Veigar,
Jinx. Easiest:
Ezreal,
Varus,
Kalista.
Try it in a draftCountersPower curvesIn the tier listWho wins into CorkiOn the pro tier list
Corki on patch 16.22
- Bot50.0%#34 of 51B8,912 games
- Top48.2%#82 of 103C1,190 games
- +1.6 pts since 16.21
Corki’s main role on patch 16.22 is Bot: a 50.0% win rate across 8,912 Emerald games, #34 of 51 Bot champions on the tier list (grade B), picked in 3.5% of games. Corki is also played Top: a 48.2% win rate across 1,190 games, #82 of 103. Since patch 16.21, Corki Bot has gained 1.6 points of win rate, measured inside each rank and pooled over 8 ranks (43,542 games this patch). Riot's published data shows no change to Corki in patch 16.22.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Bot62% of its games | C | 48.9%48.8% raw ±0.9 | 12,664 | 1.8%0.4% banned | 50.7%47.5% first time |
| Top26% of its games | D | 45.2%44.3% raw ±1.4 | 5,239 | 0.8%0.4% banned | 51.6%45.1% first time |
| Mid12% of its games | D | 46.0%44.4% raw ±2.0 | 2,442 | 0.3%0.4% banned | 50.5%45.5% first time |
| Support0% of its games | too few games | 49.6%42.0% raw ±13.9 | 50 | 0.0%0.4% banned | 51.4%46.8% first time |
| Jungle0% of its games | too few games | 48.9%27.7% raw ±14.3 | 47 | 0.0%0.4% banned | — |
Matchups
Every matchupHow to read this
Corki’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Corki, the part not explained by either champion’s strength.
Hardest for Corki
Lane leads and team bans
What Corki’s team bans
Champions a team bans more often when it has Corki than the other team does in the same games (76,309 games). The other team banned before Corki was picked, so the gap is the ban spent because Corki was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Corki is built in this lane, most common first, with the items those builds finish and how they win.
- Crit


50.4%9,038 games - Mana stack


49.4%4,027 games - Lethality


50.9%189 games - AD bruiser


50.2%60 games - On-hit


50.2%1 games
Runes and summoner spells
How to read this
How Corki does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
14,130 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Barrier48.7%9,493 games · 67% pick rate · the usual choiceRecommended
Exhaust + Flash49.8%3,724 games · 26% pick rate · same players: −0.2 pts vs the usual
Cleanse + Flash47.4%739 games · 5.2% pick rate · same players: −1.7 pts vs the usualRare: not recommended
Keystones

Conqueror + Inspiration49.5%11,358 games · 80% pick rate · the usual choiceRecommended
Fleet Footwork + Inspiration45.4%712 games · 5.0% pick rate · same players: −0.3 pts vs the usualRare: not recommended
Hail of Blades + Precision47.7%939 games · 6.7% pick rate · same players: −1.2 pts vs the usualRare: not recommended
Minor runes with Conqueror
Presence of Mind49.3%92% take it
Triumph52.1%7.0% take it
Legend: Bloodline51.5%24% take it
Legend: Alacrity48.8%76% take it
Cut Down49.4%96% take it
Coup de Grace51.1%3.0% take it
Cash Back49.4%92% take it
Jack Of All Trades51.9%13% take it
Triple Tonic48.9%74% take it
Cosmic Insight50.7%15% take it
Biscuit Delivery49.2%4.0% take it
Magical Footwear49.1%2.9% take it
- Attack Speed49.0%96% take it
- Adaptive Force49.2%3.7% take it
- Adaptive Force49.0%100% take it
- Health48.8%91% take it
- Health Scaling50.3%8.9% take it
These numbers describe, they do not prove. Each rate is Corki’s record when its player chose that option, pulled toward Corki’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Corki does when built that way.
The learning curve
Champion pool
On a first game Corki wins 45.7%; in the hands of players with the most mastery on it, 50.3%. That gap ranks it 101 of 173 for how much practice pays. It crosses 50% at about 390K mastery points.
Pro play
On the pro tier list
Corki in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Bot | 47.3%253W 300L | 20%21% in any lane | 51% counter | −214 gold | — |
| Mid | 49.8%2W 3L | 0%21% in any lane | 80% counter | +970 gold | — |
| Top | 49.8%0W 1L | 0%21% in any lane | 100% counter | +968 gold | — |
How much knowing Corki pays
Players on their Mastery band win 4.5 points more on Corki than first-timers do: #101 of 173 champions for how much mastery pays.
At 300k+ mastery points, Corki players win 50.3%: #167 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 51.2% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Corki ranked-play summary
Most similar champions: Varus, Kalista, Smolder.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.