
Dr. Mundo
Hardest matchups for Dr. Mundo in Top (Emerald, patch 16.20):
Yorick,
Yone,
Aatrox. Easiest:
Corki,
Smolder,
Malphite.
Try it in a draftCountersPower curvesIn the tier listWho wins into Dr. MundoOn the pro tier list
Dr. Mundo on patch 16.22
- Top50.3%#46 of 103B9,134 games
- Jungle49.3%#52 of 74B1,275 games
- steady since 16.21
Dr. Mundo’s main role on patch 16.22 is Top: a 50.3% win rate across 9,134 Emerald games, #46 of 103 Top champions on the tier list (grade B), picked in 3.7% of games. Dr. Mundo is also played Jungle: a 49.3% win rate across 1,275 games, #52 of 74. Since patch 16.21, Dr. Mundo Top has not moved by more than chance explains: 0.0 points across 68,443 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Top84% of its games | A | 50.8%50.8% raw ±0.6 | 24,532 | 3.5%2.7% banned | 53.2%49.0% first time |
| Jungle12% of its games | B | 49.9%49.8% raw ±1.6 | 3,631 | 0.5%2.7% banned | 50.7%47.2% first time |
| Mid2% of its games | too few games | 48.2%45.3% raw ±4.0 | 596 | 0.1%2.7% banned | 50.9%47.0% first time |
| Support1% of its games | too few games | 48.5%44.9% raw ±4.9 | 399 | 0.1%2.8% banned | 51.0%48.0% first time |
| Bot0% of its games | too few games | 50.1%51.1% raw ±8.4 | 135 | 0.0%2.8% banned | 51.6%47.5% first time |
Matchups
Every matchupHow to read this
Dr. Mundo’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Dr. Mundo, the part not explained by either champion’s strength.
Hardest for Dr. Mundo
Lane leads and team bans
What Dr. Mundo’s team bans
Champions a team bans more often when it has Dr. Mundo than the other team does in the same games (206,556 games). The other team banned before Dr. Mundo was picked, so the gap is the ban spent because Dr. Mundo was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Dr. Mundo is built in this lane, most common first, with the items those builds finish and how they win.
- Tank


53.0%23,208 games - AD bruiser


54.1%667 games - AP burst


52.9%1 games
Runes and summoner spells
How to read this
How Dr. Mundo does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
26,418 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Ignite51.0%715 games · 2.7% pick rate · same players: +1.6 pts vs the usualRare: not recommended
Flash + Ghost52.4%2,467 games · 9.3% pick rate · same players: +1.3 pts vs the usualRare: not recommended
Flash + Teleport50.7%8,880 games · 34% pick rate · same players: +1.2 pts vs the usualRecommended
Ghost + Teleport50.5%13,776 games · 52% pick rate · the usual choice
Keystones

Grasp of the Undying + Inspiration51.7%21,945 games · 83% pick rate · the usual choiceRecommended
Grasp of the Undying + Precision46.6%3,007 games · 11% pick rate · same players: −0.9 pts vs the usual
Fleet Footwork + Inspiration43.8%877 games · 3.3% pick rate · same players: −3.6 pts vs the usualRare: not recommended
Minor runes with Grasp of the Undying
Demolish51.1%100% take it
Second Wind51.0%91% take it
Conditioning51.6%5.6% take it
Bone Plating50.0%3.4% take it
Overgrowth51.1%99% take it
Magical Footwear51.6%87% take it
Biscuit Delivery54.1%26% take it
Approach Velocity51.3%81% take it
Cash Back50.2%3.8% take it
- Attack Speed50.8%97% take it
- Health Scaling50.9%97% take it
- Health Scaling50.7%95% take it
- Health51.7%3.7% take it
These numbers describe, they do not prove. Each rate is Dr. Mundo’s record when its player chose that option, pulled toward Dr. Mundo’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Dr. Mundo does when built that way.
Champions like Dr. Mundo
The champion map
Two different questions: which champions share its toolkit, and which ones the players who play it also play.
The learning curve
Champion pool
On a first game Dr. Mundo wins 48.6%; in the hands of players with the most mastery on it, 53.2%. That gap ranks it 100 of 173 for how much practice pays. It crosses 50% at about 23K mastery points.
Pro play
On the pro tier list
Dr. Mundo in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Jungle | 49.4%55W 60L | 6%7% in any lane | 73% counter | −6 gold | — |
| Top | 49.1%11W 17L | 1%7% in any lane | 93% counter | −539 gold | — |
| Bot | 49.8%0W 1L | 0%7% in any lane | 0% counter | −1,936 gold | — |
How much knowing Dr. Mundo pays
Players on their Mastery band win 4.5 points more on Dr. Mundo than first-timers do: #100 of 173 champions for how much mastery pays.
At 300k+ mastery points, Dr. Mundo players win 53.2%: #25 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 53.8% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Dr. Mundo ranked-play summary
Most similar champions: Mordekaiser, Ornn, Olaf.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.