Marksman · Assassin

Tristana

Hardest matchups for Tristana in Bot (Emerald, patch 16.20): Zed, Heimerdinger, Vel'Koz. Easiest: Ezreal, Cassiopeia, Mel.

Try it in a draftCountersPower curvesIn the tier listWho wins into TristanaOn the pro tier list

Tristana on patch 16.22

  • Bot49.8%#38 of 51B14,531 games
  • Mid44.0%#90 of 91D1,659 games
  • steady since 16.21

Tristana’s main role on patch 16.22 is Bot: a 49.8% win rate across 14,531 Emerald games, #38 of 51 Bot champions on the tier list (grade B), picked in 5.7% of games. Tristana is also played Mid: a 44.0% win rate across 1,659 games, #90 of 91. Since patch 16.21, Tristana Bot has not moved by more than chance explains: 0.2 points across 117,277 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Bot93% of its gamesA51.1%51.2% raw ±0.479,58111.2%11.3% banned51.7%51.1% first time
Mid6% of its gamesC48.1%47.8% raw ±1.45,2020.7%11.3% banned51.3%48.8% first time
Top1% of its gamesC48.4%47.0% raw ±3.11,0320.1%11.3% banned51.5%46.9% first time
Jungle0% of its gamestoo few games48.6%30.1% raw ±11.5730.0%11.3% banned51.2%46.4% first time
Support0% of its gamestoo few games49.3%37.0% raw ±13.3540.0%11.4% banned51.4%46.8% first time
How to read this

Tristana’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Tristana, the part not explained by either champion’s strength.

Lane leads and team bans

What Tristana’s team bans

Champions a team bans more often when it has Tristana than the other team does in the same games (611,255 games). The other team banned before Tristana was picked, so the gap is the ban spent because Tristana was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Tristana is built in this lane, most common first, with the items those builds finish and how they win.

  • CritInfinity EdgeNavori FlickerbladeYun Tal Wildarrows52.9%80,058 games
  • LethalityThe CollectorHubrisInfinity Edge51.9%105 games
  • On-hitKraken SlayerBlade of The Ruined KingInfinity Edge53.5%29 games
  • AD bruiserBloodthirsterGuardian AngelStatikk Shiv52.7%3 games
  • AP burstNashor's ToothHextech GunbladeStormsurge52.8%1 games

Runes and summoner spells

How to read this

How Tristana does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

85,387 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashBarrierFlash + Barrier51.2% · 61,415 games
KeystoneLethal TempoInspirationLethal TempoPrecision + Inspiration · 51.5%
RunesTriumphLegend: BloodlineCut DownCash BackCosmic InsightTriumph · Legend: Bloodline · Cut Down · Cash Back · Cosmic InsightShards: Attack Speed · Adaptive Force · Health
BuildDoran's BowHealth PotionStart: Doran's Bow + Health Potion · 52.8%Yun Tal WildarrowsInfinity EdgeKey items: Yun Tal Wildarrows → Infinity Edge · 54.4%Gluttonous GreavesBoots: Gluttonous Greaves · 56.7%
Every option, with its numbers

Summoner spells

  • FlashBarrierFlash + Barrier51.2%61,415 games · 72% pick rate · the usual choiceRecommended
  • ExhaustFlashExhaust + Flash51.0%17,224 games · 20% pick rate · same players: −1.8 pts vs the usual
  • CleanseFlashCleanse + Flash51.2%6,005 games · 7.0% pick rate · same players: −1.9 pts vs the usualRare: not recommended

Keystones

  • Lethal TempoInspirationLethal Tempo + Inspiration51.5%66,086 games · 77% pick rate · the usual choiceRecommended
  • Press the AttackDominationPress the Attack + Domination49.3%2,338 games · 2.7% pick rate · same players: −0.4 pts vs the usualRare: not recommended
  • Lethal TempoDominationLethal Tempo + Domination49.3%11,988 games · 14% pick rate · same players: −0.6 pts vs the usual
  • Lethal TempoSorceryLethal Tempo + Sorcery52.8%1,740 games · 2.0% pick rate · same players: −0.7 pts vs the usualRare: not recommended

Minor runes with Lethal Tempo

Row 1
  • Triumph51.3%96% take it
  • Presence of Mind49.6%3.5% take it
Row 2
  • Legend: Bloodline51.7%47% take it
  • Legend: Alacrity50.8%53% take it
Row 3
  • Cut Down51.5%80% take it
  • Coup de Grace50.0%19% take it
Secondary: Inspiration
  • Cash Back51.7%77% take it
  • Cosmic Insight51.7%23% take it
  • Triple Tonic51.4%54% take it
  • Biscuit Delivery51.4%24% take it
  • Magical Footwear51.3%21% take it
Shard row 1
  • Attack Speed51.1%98% take it
Shard row 2
  • Adaptive Force51.2%100% take it
Shard row 3
  • Health51.5%77% take it
  • Health Scaling50.2%23% take it

These numbers describe, they do not prove. Each rate is Tristana’s record when its player chose that option, pulled toward Tristana’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Tristana does when built that way.

Champions like Tristana

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Tristana wins 49.6%; in the hands of players with the most mastery on it, 51.7%. That gap ranks it 164 of 173 for how much practice pays. It crosses 50% at about 28K mastery points.

  1. 50%First Time
  2. 50%Newbie
  3. 50%Casual
  4. 50%Experienced
  5. 51%Advanced
  6. 52%Mastery

Pro play

On the pro tier list

Tristana in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Bot49.0%12W 19L1%3% in any lane74% counter+15 gold—
Top49.8%10W 11L1%3% in any lane95% counter+615 gold—
Mid49.7%8W 10L1%3% in any lane61% counter+218 gold—

How much knowing Tristana pays

Players on their Mastery band win 2.1 points more on Tristana than first-timers do: #164 of 173 champions for how much mastery pays.

At 300k+ mastery points, Tristana players win 51.7%: #126 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 53.2% lies beyond the data and is an estimate, not a measurement.

50%<5k5–20k20–50k50–150k150–300k300k+First Time (<5k MP): 49.64% over 185,595 seatsNewbie (5k-20k MP): 49.79% over 373,162 seatsCasual (20k-50k MP): 50.04% over 441,727 seatsExperienced (50k-150k MP): 50.44% over 578,168 seatsAdvanced (150k-300k MP): 51.04% over 260,004 seatsMastery (> 300k MP): 51.69% over 336,570 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Tristana ranked-play summary

Most similar champions: Miss Fortune, Ashe, Caitlyn.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Tristana Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.