Marksman

Yunara

Hardest matchups for Yunara in Bot (Emerald, patch 16.20): Vel'Koz, Zed, Heimerdinger. Easiest: Kalista, Ezreal, Mel.

Try it in a draftCountersPower curvesIn the tier listWho wins into YunaraOn the pro tier list

Yunara on patch 16.22

  • Bot50.2%#28 of 51B29,753 games
  • steady since 16.21

Yunara’s main role on patch 16.22 is Bot: a 50.2% win rate across 29,753 Emerald games, #28 of 51 Bot champions on the tier list (grade B), picked in 11.7% of games. Since patch 16.21, Yunara Bot has not moved by more than chance explains: 0.3 points across 171,223 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Bot100% of its gamesB49.6%49.6% raw ±0.468,2369.6%8.1% banned51.8%48.1% first time
Mid0% of its gamestoo few games48.4%39.8% raw ±7.41760.0%8.1% banned51.1%46.6% first time
Top0% of its gamestoo few games49.2%42.9% raw ±9.31120.0%8.1% banned51.2%47.2% first time
Support0% of its gamestoo few games49.8%28.6% raw ±37.070.0%8.1% banned51.4%47.1% first time
Jungle0% of its gamestoo few games49.9%40.0% raw ±43.850.0%8.1% banned—
How to read this

Yunara’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Yunara, the part not explained by either champion’s strength.

Lane leads and team bans

What Yunara’s team bans

Champions a team bans more often when it has Yunara than the other team does in the same games (460,338 games). The other team banned before Yunara was picked, so the gap is the ban spent because Yunara was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Yunara is built in this lane, most common first, with the items those builds finish and how they win.

  • CritYun Tal WildarrowsRunaan's HurricaneInfinity Edge51.7%39,036 games
  • On-hitRunaan's HurricaneKraken SlayerInfinity Edge50.7%33,047 games
  • AP burstShadowflameNashor's ToothHextech Gunblade50.7%34 games
  • Mana stackManamuneKraken SlayerYun Tal Wildarrows51.1%2 games
  • AD bruiserExperimental HexplateStatikk ShivGuinsoo's Rageblade51.3%1 games

Runes and summoner spells

How to read this

How Yunara does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

76,256 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashBarrierFlash + Barrier49.2% · 57,075 games
KeystoneLethal TempoInspirationLethal TempoPrecision + Inspiration · 49.6%
RunesTriumphLegend: BloodlineCut DownCash BackCosmic InsightTriumph · Legend: Bloodline · Cut Down · Cash Back · Cosmic InsightShards: Attack Speed · Adaptive Force · Health
BuildDoran's BowHealth PotionStart: Doran's Bow + Health Potion · 51.2%Yun Tal WildarrowsRunaan's HurricaneKey items: Yun Tal Wildarrows → Runaan's Hurricane · 52.6%Gluttonous GreavesBoots: Gluttonous Greaves · 54.0%
Every option, with its numbers

Summoner spells

  • FlashBarrierFlash + Barrier49.2%57,075 games · 75% pick rate · the usual choiceRecommended
  • ExhaustFlashExhaust + Flash51.1%11,841 games · 16% pick rate · same players: −1.8 pts vs the usual
  • CleanseFlashCleanse + Flash48.7%5,594 games · 7.3% pick rate · same players: −2.5 pts vs the usualRare: not recommended

Keystones

  • Lethal TempoInspirationLethal Tempo + Inspiration49.6%71,560 games · 94% pick rate · the usual choiceRecommended
  • Lethal TempoSorceryLethal Tempo + Sorcery46.7%1,864 games · 2.4% pick rate · same players: −2.1 pts vs the usualRare: not recommended

Minor runes with Lethal Tempo

Row 1
  • Triumph49.5%96% take it
  • Presence of Mind48.7%3.7% take it
Row 2
  • Legend: Bloodline50.7%41% take it
  • Legend: Alacrity48.7%59% take it
Row 3
  • Cut Down49.5%97% take it
  • Coup de Grace49.2%3.0% take it
Secondary: Inspiration
  • Cash Back50.6%59% take it
  • Cosmic Insight50.7%22% take it
  • Triple Tonic50.3%43% take it
  • Biscuit Delivery48.2%38% take it
  • Magical Footwear48.0%37% take it
Shard row 1
  • Attack Speed49.4%97% take it
  • Adaptive Force50.6%3.4% take it
Shard row 2
  • Adaptive Force49.4%99% take it
Shard row 3
  • Health49.4%92% take it
  • Health Scaling49.8%7.6% take it

These numbers describe, they do not prove. Each rate is Yunara’s record when its player chose that option, pulled toward Yunara’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Yunara does when built that way.

Champions like Yunara

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Yunara wins 48.5%; in the hands of players with the most mastery on it, 52.5%. That gap ranks it 123 of 173 for how much practice pays. It crosses 50% at about 22K mastery points.

  1. 49%First Time
  2. 49%Newbie
  3. 50%Casual
  4. 52%Experienced
  5. 52%Advanced
  6. 52%Mastery

Pro play

On the pro tier list

Yunara in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Bot49.5%334W 343L29%29% in any lane37% counter+51 gold—

How much knowing Yunara pays

Players on their Mastery band win 4.0 points more on Yunara than first-timers do: #123 of 173 champions for how much mastery pays.

At 300k+ mastery points, Yunara players win 52.5%: #81 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.9%, and is half-way up by ~40K points.

50%<5k5–20k20–50k50–150k150–300k300k+levels off near 52.9%First Time (<5k MP): 48.54% over 314,539 seatsNewbie (5k-20k MP): 49.36% over 525,988 seatsCasual (20k-50k MP): 50.48% over 449,636 seatsExperienced (50k-150k MP): 51.55% over 380,713 seatsAdvanced (150k-300k MP): 52.14% over 104,578 seatsMastery (> 300k MP): 52.49% over 56,487 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Yunara ranked-play summary

Most similar champions: Kai'Sa, Caitlyn, Jhin.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Yunara Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.