
Yunara
Hardest matchups for Yunara in Bot (Emerald, patch 16.20):
Vel'Koz,
Zed,
Heimerdinger. Easiest:
Kalista,
Ezreal,
Mel.
Try it in a draftCountersPower curvesIn the tier listWho wins into YunaraOn the pro tier list
Yunara on patch 16.22
- Bot50.2%#28 of 51B29,753 games
- steady since 16.21
Yunara’s main role on patch 16.22 is Bot: a 50.2% win rate across 29,753 Emerald games, #28 of 51 Bot champions on the tier list (grade B), picked in 11.7% of games. Since patch 16.21, Yunara Bot has not moved by more than chance explains: 0.3 points across 171,223 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Bot100% of its games | B | 49.6%49.6% raw ±0.4 | 68,236 | 9.6%8.1% banned | 51.8%48.1% first time |
| Mid0% of its games | too few games | 48.4%39.8% raw ±7.4 | 176 | 0.0%8.1% banned | 51.1%46.6% first time |
| Top0% of its games | too few games | 49.2%42.9% raw ±9.3 | 112 | 0.0%8.1% banned | 51.2%47.2% first time |
| Support0% of its games | too few games | 49.8%28.6% raw ±37.0 | 7 | 0.0%8.1% banned | 51.4%47.1% first time |
| Jungle0% of its games | too few games | 49.9%40.0% raw ±43.8 | 5 | 0.0%8.1% banned | — |
Matchups
Every matchupHow to read this
Yunara’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Yunara, the part not explained by either champion’s strength.
Hardest for Yunara
Lane leads and team bans
What Yunara’s team bans
Champions a team bans more often when it has Yunara than the other team does in the same games (460,338 games). The other team banned before Yunara was picked, so the gap is the ban spent because Yunara was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Yunara is built in this lane, most common first, with the items those builds finish and how they win.
- Crit


51.7%39,036 games - On-hit


50.7%33,047 games - AP burst


50.7%34 games - Mana stack


51.1%2 games - AD bruiser


51.3%1 games
Runes and summoner spells
How to read this
How Yunara does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
76,256 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Barrier49.2%57,075 games · 75% pick rate · the usual choiceRecommended
Exhaust + Flash51.1%11,841 games · 16% pick rate · same players: −1.8 pts vs the usual
Cleanse + Flash48.7%5,594 games · 7.3% pick rate · same players: −2.5 pts vs the usualRare: not recommended
Keystones

Lethal Tempo + Inspiration49.6%71,560 games · 94% pick rate · the usual choiceRecommended
Lethal Tempo + Sorcery46.7%1,864 games · 2.4% pick rate · same players: −2.1 pts vs the usualRare: not recommended
Minor runes with Lethal Tempo
Triumph49.5%96% take it
Presence of Mind48.7%3.7% take it
Legend: Bloodline50.7%41% take it
Legend: Alacrity48.7%59% take it
Cut Down49.5%97% take it
Coup de Grace49.2%3.0% take it
Cash Back50.6%59% take it
Cosmic Insight50.7%22% take it
Triple Tonic50.3%43% take it
Biscuit Delivery48.2%38% take it
Magical Footwear48.0%37% take it
- Attack Speed49.4%97% take it
- Adaptive Force50.6%3.4% take it
- Adaptive Force49.4%99% take it
- Health49.4%92% take it
- Health Scaling49.8%7.6% take it
These numbers describe, they do not prove. Each rate is Yunara’s record when its player chose that option, pulled toward Yunara’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Yunara does when built that way.
The learning curve
Champion pool
On a first game Yunara wins 48.5%; in the hands of players with the most mastery on it, 52.5%. That gap ranks it 123 of 173 for how much practice pays. It crosses 50% at about 22K mastery points.
Pro play
On the pro tier list
Yunara in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Bot | 49.5%334W 343L | 29%29% in any lane | 37% counter | +51 gold | — |
How much knowing Yunara pays
Players on their Mastery band win 4.0 points more on Yunara than first-timers do: #123 of 173 champions for how much mastery pays.
At 300k+ mastery points, Yunara players win 52.5%: #81 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.9%, and is half-way up by ~40K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Yunara ranked-play summary
Most similar champions: Kai'Sa, Caitlyn, Jhin.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.