
Veigar
Hardest matchups for Veigar in Mid (Emerald, patch 16.20):
Heimerdinger,
Gwen,
Ekko. Easiest:
Ezreal,
Lucian,
Smolder.
Try it in a draftCountersPower curvesIn the tier listWho wins into VeigarOn the pro tier list
Veigar on patch 16.22
- Mid50.7%#25 of 91A6,994 games
- Bot52.4%#8 of 51A2,210 games
- steady since 16.21
Veigar’s main role on patch 16.22 is Mid: a 50.7% win rate across 6,994 Emerald games, #25 of 91 Mid champions on the tier list (grade A), picked in 2.8% of games. Veigar is also played Bot: a 52.4% win rate across 2,210 games, #8 of 51. Since patch 16.21, Veigar Mid has not moved by more than chance explains: 0.2 points across 78,855 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Mid62% of its games | B | 50.3%50.3% raw ±0.7 | 21,107 | 3.0%1.0% banned | 51.3%47.7% first time |
| Bot24% of its games | S | 52.8%53.1% raw ±1.1 | 8,280 | 1.2%1.0% banned | 52.9%48.3% first time |
| Support10% of its games | D | 46.3%45.3% raw ±1.7 | 3,446 | 0.5%1.0% banned | 49.1%43.9% first time |
| Top4% of its games | B | 49.5%49.2% raw ±2.7 | 1,301 | 0.2%1.0% banned | 50.3%46.9% first time |
| Jungle0% of its games | too few games | 49.9%0.0% raw ±69.3 | 2 | 0.0%1.0% banned | — |
Matchups
Every matchupHow to read this
Veigar’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Veigar, the part not explained by either champion’s strength.
Hardest for Veigar
Lane leads and team bans
What Veigar’s team bans
Champions a team bans more often when it has Veigar than the other team does in the same games (261,474 games). The other team banned before Veigar was picked, so the gap is the ban spent because Veigar was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Veigar is built in this lane, most common first, with the items those builds finish and how they win.
- Mana stack


50.6%9,503 games - AP burst


52.9%7,317 games - AP sustained


53.2%4,145 games - Enchanter


51.4%120 games - Tank


51.0%21 games
Runes and summoner spells
How to read this
How Veigar does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
22,489 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Ignite50.9%541 games · 2.4% pick rate · same players: +0.9 pts vs the usualRare: not recommended
Flash + Teleport50.1%19,684 games · 88% pick rate · the usual choiceRecommended
Exhaust + Flash51.4%496 games · 2.2% pick rate · same players: −0.2 pts vs the usualRare: not recommended
Flash + Barrier51.2%1,125 games · 5.0% pick rate · same players: −0.3 pts vs the usualRare: not recommended
Keystones

Summon Aery + Inspiration52.4%567 games · 2.5% pick rate · same players: +0.8 pts vs the usualRare: not recommended
First Strike + Sorcery51.0%10,260 games · 46% pick rate · the usual choiceRecommended
Stormraider's Surge + Precision51.4%516 games · 2.3% pick rate · same players: −0.1 pts vs the usualRare: not recommended
Arcane Comet + Precision53.0%733 games · 3.3% pick rate · same players: −0.3 pts vs the usualRare: not recommended
Minor runes with First Strike
Cash Back53.1%12% take it
Magical Footwear50.8%88% take it
Biscuit Delivery50.5%90% take it
Triple Tonic55.9%10.0% take it
Cosmic Insight50.9%96% take it
Jack Of All Trades55.4%3.7% take it
Transcendence50.9%96% take it
Manaflow Band50.9%95% take it
Gathering Storm52.7%4.0% take it
Axiom Arcanist53.2%2.3% take it
- Ability Haste51.0%68% take it
- Adaptive Force48.3%27% take it
- Attack Speed51.6%5.7% take it
- Move Speed53.3%19% take it
- Adaptive Force49.5%78% take it
- Health Scaling52.8%2.4% take it
- Health Scaling50.1%88% take it
- Health51.7%9.1% take it
- Tenacity and Slow Resist52.1%2.6% take it
These numbers describe, they do not prove. Each rate is Veigar’s record when its player chose that option, pulled toward Veigar’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Veigar does when built that way.
The learning curve
Champion pool
On a first game Veigar wins 48.7%; in the hands of players with the most mastery on it, 52.6%. That gap ranks it 124 of 173 for how much practice pays. It crosses 50% at about 14K mastery points.
Pro play
On the pro tier list
Veigar in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Mid | 50.0%2W 2L | 0%0% in any lane | 100% counter | −405 gold | — |
| Bot | 50.0%1W 1L | 0%0% in any lane | 100% counter | +318 gold | — |
How much knowing Veigar pays
Players on their Mastery band win 3.9 points more on Veigar than first-timers do: #124 of 173 champions for how much mastery pays.
At 300k+ mastery points, Veigar players win 52.6%: #72 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.9%, and is half-way up by ~32K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Veigar ranked-play summary
Most similar champions: Syndra, Ahri, Malzahar.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.