
Cho'Gath
Hardest matchups for Cho'Gath in Jungle (Emerald, patch 16.20):
Lillia,
Ivern,
Shyvana. Easiest:
Nasus,
Locke,
Brand.
Try it in a draftCountersPower curvesIn the tier listWho wins into Cho'GathOn the pro tier list
Cho'Gath on patch 16.22
- Jungle52.3%#4 of 74S11,305 games
- Top50.8%#31 of 103A6,101 games
- steady since 16.21
Cho'Gath’s main role on patch 16.22 is Jungle: a 52.3% win rate across 11,305 Emerald games, #4 of 74 Jungle champions on the tier list (grade S), picked in 4.6% of games. Cho'Gath is also played Top: a 50.8% win rate across 6,101 games, #31 of 103. Since patch 16.21, Cho'Gath Jungle has not moved by more than chance explains: 0.2 points across 81,945 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Jungle60% of its games | A | 51.0%51.1% raw ±0.5 | 40,378 | 5.8%7.5% banned | 52.3%48.9% first time |
| Top31% of its games | B | 49.8%49.8% raw ±0.7 | 20,536 | 2.9%7.5% banned | 51.5%48.6% first time |
| Mid7% of its games | C | 49.0%48.8% raw ±1.5 | 4,505 | 0.6%7.5% banned | 51.4%47.1% first time |
| Support2% of its games | C | 48.0%46.5% raw ±2.8 | 1,200 | 0.2%7.5% banned | 50.9%46.2% first time |
| Bot1% of its games | too few games | 49.2%47.6% raw ±4.5 | 473 | 0.1%7.5% banned | 50.7%47.8% first time |
Matchups
Every matchupHow to read this
Cho'Gath’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Cho'Gath, the part not explained by either champion’s strength.
Hardest for Cho'Gath
Lane leads and team bans
What Cho'Gath’s team bans
Champions a team bans more often when it has Cho'Gath than the other team does in the same games (308,916 games). The other team banned before Cho'Gath was picked, so the gap is the ban spent because Cho'Gath was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Cho'Gath is built in this lane, most common first, with the items those builds finish and how they win.
- Tank


52.1%27,349 games - AP sustained


51.6%13,044 games - Enchanter


52.7%166 games - AP burst


56.1%144 games - AD bruiser


53.4%79 games
Runes and summoner spells
How to read this
How Cho'Gath does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
44,010 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Smite51.0%43,548 games · 99% pick rate · the usual choiceRecommended
Keystones

Hail of Blades + Inspiration52.2%13,679 games · 31% pick rate · same players: +3.9 pts vs the usualRecommended
Hail of Blades + Sorcery50.5%28,815 games · 65% pick rate · the usual choice
Minor runes with Hail of Blades
Cheap Shot51.1%100% take it
Grisly Mementos50.9%92% take it
Sixth Sense53.0%7.7% take it
Ultimate Hunter51.0%99% take it
Approach Velocity52.2%98% take it
Magical Footwear52.3%96% take it
Cash Back50.9%3.1% take it
- Attack Speed52.0%40% take it
- Adaptive Force50.2%58% take it
- Move Speed51.0%93% take it
- Adaptive Force52.8%4.4% take it
- Health Scaling49.4%2.5% take it
- Health Scaling50.9%93% take it
- Tenacity and Slow Resist52.6%4.0% take it
- Health50.7%2.9% take it
These numbers describe, they do not prove. Each rate is Cho'Gath’s record when its player chose that option, pulled toward Cho'Gath’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Cho'Gath does when built that way.
The learning curve
Champion pool
On a first game Cho'Gath wins 49.6%; in the hands of players with the most mastery on it, 52.3%. That gap ranks it 152 of 173 for how much practice pays. It crosses 50% at about 4.6K mastery points.
Pro play
On the pro tier list
Cho'Gath in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Jungle | 49.6%16W 19L | 1%2% in any lane | 83% counter | −148 gold | — |
| Top | 50.3%7W 5L | 0%2% in any lane | 92% counter | −293 gold | — |
How much knowing Cho'Gath pays
Players on their Mastery band win 2.6 points more on Cho'Gath than first-timers do: #152 of 173 champions for how much mastery pays.
At 300k+ mastery points, Cho'Gath players win 52.3%: #98 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.3%, and is half-way up by ~20K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Cho'Gath ranked-play summary
Most similar champions: Warwick, Master Yi, Wukong.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.