Tank · Mage

Cho'Gath

Hardest matchups for Cho'Gath in Jungle (Emerald, patch 16.20): Lillia, Ivern, Shyvana. Easiest: Nasus, Locke, Brand.

Try it in a draftCountersPower curvesIn the tier listWho wins into Cho'GathOn the pro tier list

Cho'Gath on patch 16.22

  • Jungle52.3%#4 of 74S11,305 games
  • Top50.8%#31 of 103A6,101 games
  • steady since 16.21

Cho'Gath’s main role on patch 16.22 is Jungle: a 52.3% win rate across 11,305 Emerald games, #4 of 74 Jungle champions on the tier list (grade S), picked in 4.6% of games. Cho'Gath is also played Top: a 50.8% win rate across 6,101 games, #31 of 103. Since patch 16.21, Cho'Gath Jungle has not moved by more than chance explains: 0.2 points across 81,945 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Jungle60% of its gamesA51.0%51.1% raw ±0.540,3785.8%7.5% banned52.3%48.9% first time
Top31% of its gamesB49.8%49.8% raw ±0.720,5362.9%7.5% banned51.5%48.6% first time
Mid7% of its gamesC49.0%48.8% raw ±1.54,5050.6%7.5% banned51.4%47.1% first time
Support2% of its gamesC48.0%46.5% raw ±2.81,2000.2%7.5% banned50.9%46.2% first time
Bot1% of its gamestoo few games49.2%47.6% raw ±4.54730.1%7.5% banned50.7%47.8% first time
How to read this

Cho'Gath’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Cho'Gath, the part not explained by either champion’s strength.

Lane leads and team bans

What Cho'Gath’s team bans

Champions a team bans more often when it has Cho'Gath than the other team does in the same games (308,916 games). The other team banned before Cho'Gath was picked, so the gap is the ban spent because Cho'Gath was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Cho'Gath is built in this lane, most common first, with the items those builds finish and how they win.

  • TankHeartsteelDead Man's PlateForce of Nature52.1%27,349 games
  • AP sustainedHextech RocketbeltDead Man's PlateRiftmaker51.6%13,044 games
  • EnchanterShurelya's BattlesongDead Man's PlateRiftmaker52.7%166 games
  • AP burstHeartsteelMejai's SoulstealerDead Man's Plate56.1%144 games
  • AD bruiserHeartsteelTitanic HydraDead Man's Plate53.4%79 games

Runes and summoner spells

How to read this

How Cho'Gath does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

44,010 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashSmiteFlash + Smite51.0% · 43,548 games
KeystoneHail of BladesInspirationHail of BladesDomination + Inspiration · 52.2%
RunesCheap ShotGrisly MementosUltimate HunterMagical FootwearApproach VelocityCheap Shot · Grisly Mementos · Ultimate Hunter · Magical Footwear · Approach VelocityShards: Attack Speed · Move Speed · Health Scaling
BuildScorchclaw PupStart: Scorchclaw Pup · 53.9%HeartsteelDead Man's PlateKey items: Heartsteel → Dead Man's Plate · 52.9%Boots of SwiftnessBoots: Boots of Swiftness · 52.9%
Every option, with its numbers

Summoner spells

  • FlashSmiteFlash + Smite51.0%43,548 games · 99% pick rate · the usual choiceRecommended

Keystones

  • Hail of BladesInspirationHail of Blades + Inspiration52.2%13,679 games · 31% pick rate · same players: +3.9 pts vs the usualRecommended
  • Hail of BladesSorceryHail of Blades + Sorcery50.5%28,815 games · 65% pick rate · the usual choice

Minor runes with Hail of Blades

Row 1
  • Cheap Shot51.1%100% take it
Row 2
  • Grisly Mementos50.9%92% take it
  • Sixth Sense53.0%7.7% take it
Row 3
  • Ultimate Hunter51.0%99% take it
Secondary: Inspiration
  • Approach Velocity52.2%98% take it
  • Magical Footwear52.3%96% take it
  • Cash Back50.9%3.1% take it
Shard row 1
  • Attack Speed52.0%40% take it
  • Adaptive Force50.2%58% take it
Shard row 2
  • Move Speed51.0%93% take it
  • Adaptive Force52.8%4.4% take it
  • Health Scaling49.4%2.5% take it
Shard row 3
  • Health Scaling50.9%93% take it
  • Tenacity and Slow Resist52.6%4.0% take it
  • Health50.7%2.9% take it

These numbers describe, they do not prove. Each rate is Cho'Gath’s record when its player chose that option, pulled toward Cho'Gath’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Cho'Gath does when built that way.

Champions like Cho'Gath

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Cho'Gath wins 49.6%; in the hands of players with the most mastery on it, 52.3%. That gap ranks it 152 of 173 for how much practice pays. It crosses 50% at about 4.6K mastery points.

  1. 50%First Time
  2. 50%Newbie
  3. 51%Casual
  4. 52%Experienced
  5. 52%Advanced
  6. 52%Mastery

Pro play

On the pro tier list

Cho'Gath in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Jungle49.6%16W 19L1%2% in any lane83% counter−148 gold—
Top50.3%7W 5L0%2% in any lane92% counter−293 gold—

How much knowing Cho'Gath pays

Players on their Mastery band win 2.6 points more on Cho'Gath than first-timers do: #152 of 173 champions for how much mastery pays.

At 300k+ mastery points, Cho'Gath players win 52.3%: #98 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.3%, and is half-way up by ~20K points.

50%<5k5–20k20–50k50–150k150–300k300k+levels off near 52.3%First Time (<5k MP): 49.64% over 269,517 seatsNewbie (5k-20k MP): 50.50% over 433,363 seatsCasual (20k-50k MP): 51.31% over 361,913 seatsExperienced (50k-150k MP): 51.68% over 302,587 seatsAdvanced (150k-300k MP): 52.10% over 105,931 seatsMastery (> 300k MP): 52.26% over 154,520 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Cho'Gath ranked-play summary

Most similar champions: Warwick, Master Yi, Wukong.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Cho'Gath Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.