Fighter

Kled

Hardest matchups for Kled in Top (Emerald, patch 16.20): Singed, Sion, Fiora. Easiest: Corki, Rumble, Varus.

Try it in a draftCountersPower curvesIn the tier listWho wins into KledOn the pro tier list

Kled on patch 16.22

  • Top51.0%#27 of 103A4,370 games
  • steady since 16.21

Kled’s main role on patch 16.22 is Top: a 51.0% win rate across 4,370 Emerald games, #27 of 103 Top champions on the tier list (grade A), picked in 1.8% of games. Since patch 16.21, Kled Top has not moved by more than chance explains: 0.0 points across 24,799 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Top91% of its gamesA50.6%50.7% raw ±0.911,5561.7%0.9% banned51.9%44.1% first time
Mid6% of its gamestoo few games50.5%51.1% raw ±3.67580.1%0.9% banned52.0%46.7% first time
Support2% of its gamestoo few games48.4%42.0% raw ±6.42380.0%0.9% banned49.8%46.6% first time
Bot1% of its gamestoo few games49.9%49.3% raw ±11.5730.0%0.9% banned51.6%47.0% first time
Jungle1% of its gamestoo few games49.8%47.2% raw ±11.6720.0%0.9% banned51.3%47.1% first time
How to read this

Kled’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Kled, the part not explained by either champion’s strength.

Lane leads and team bans

What Kled’s team bans

Champions a team bans more often when it has Kled than the other team does in the same games (75,640 games). The other team banned before Kled was picked, so the gap is the ban spent because Kled was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Kled is built in this lane, most common first, with the items those builds finish and how they win.

  • AD bruiserTitanic HydraBlack CleaverHullbreaker52.8%8,800 games
  • LethalityProfane HydraVoltaic CycloswordEclipse52.4%1,671 games
  • CritMortal ReminderTitanic HydraProfane Hydra52.2%337 games
  • On-hitBlade of The Ruined KingTitanic HydraBlack Cleaver51.0%245 games
  • TankHeartsteelThornmailSunfire Aegis52.5%1 games

Runes and summoner spells

How to read this

How Kled does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

12,452 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashIgniteFlash + Ignite50.9% · 9,583 games
KeystoneGrasp of the UndyingPrecisionGrasp of the UndyingResolve + Precision · 52.7%
RunesDemolishSecond WindOvergrowthTriumphLast StandDemolish · Second Wind · Overgrowth · Triumph · Last StandShards: Adaptive Force · Adaptive Force · Health
BuildDoran's BladeHealth PotionStart: Doran's Blade + Health Potion · 52.7%Titanic HydraHullbreakerKey items: Titanic Hydra → Hullbreaker · 55.1%Plated SteelcapsBoots: Plated Steelcaps · 52.8%
Every option, with its numbers

Summoner spells

  • FlashIgniteFlash + Ignite50.9%9,583 games · 77% pick rate · the usual choiceRecommended
  • ExhaustFlashExhaust + Flash50.9%872 games · 7.0% pick rate · same players: −1.2 pts vs the usualRare: not recommended
  • FlashBarrierFlash + Barrier46.5%381 games · 3.1% pick rate · same players: −1.4 pts vs the usualRare: not recommended
  • FlashTeleportFlash + Teleport50.8%1,050 games · 8.4% pick rate · same players: −2.3 pts vs the usualRare: not recommended

Keystones

  • Grasp of the UndyingPrecisionGrasp of the Undying + Precision52.7%2,434 games · 20% pick rate · same players: +2.0 pts vs the usualRecommended
  • ConquerorDominationConqueror + Domination51.2%985 games · 7.9% pick rate · same players: +0.8 pts vs the usualRare: not recommended
  • ConquerorResolveConqueror + Resolve50.2%7,517 games · 60% pick rate · the usual choice
  • ConquerorInspirationConqueror + Inspiration50.5%485 games · 3.9% pick rate · same players: −1.0 pts vs the usualRare: not recommended

Minor runes with Grasp of the Undying

Row 1
  • Demolish52.5%100% take it
Row 2
  • Second Wind53.0%79% take it
  • Bone Plating48.8%17% take it
  • Conditioning55.1%4.0% take it
Row 3
  • Overgrowth52.6%91% take it
  • Unflinching50.1%7.7% take it
Secondary: Precision
  • Last Stand53.0%93% take it
  • Triumph53.1%14% take it
  • Legend: Alacrity52.5%88% take it
Shard row 1
  • Adaptive Force51.1%35% take it
  • Attack Speed50.4%65% take it
Shard row 2
  • Adaptive Force50.6%98% take it
Shard row 3
  • Health51.4%21% take it
  • Health Scaling50.3%76% take it
  • Tenacity and Slow Resist51.9%2.9% take it

These numbers describe, they do not prove. Each rate is Kled’s record when its player chose that option, pulled toward Kled’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Kled does when built that way.

Champions like Kled

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Kled wins 47.0%; in the hands of players with the most mastery on it, 52.6%. That gap ranks it 67 of 173 for how much practice pays. It crosses 50% at about 23K mastery points.

  1. 47%First Time
  2. 49%Newbie
  3. 51%Casual
  4. 52%Experienced
  5. 52%Advanced
  6. 53%Mastery

Pro play

On the pro tier list

Kled in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Top51.6%25W 14L2%2% in any lane85% counter+32 gold—

How much knowing Kled pays

Players on their Mastery band win 5.6 points more on Kled than first-timers do: #67 of 173 champions for how much mastery pays.

At 300k+ mastery points, Kled players win 52.6%: #74 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.8%, and is half-way up by ~16K points.

50%<5k5–20k20–50k50–150k150–300k300k+levels off near 52.8%First Time (<5k MP): 46.95% over 27,091 seatsNewbie (5k-20k MP): 49.14% over 35,992 seatsCasual (20k-50k MP): 50.55% over 33,887 seatsExperienced (50k-150k MP): 51.80% over 50,965 seatsAdvanced (150k-300k MP): 52.39% over 37,303 seatsMastery (> 300k MP): 52.59% over 113,224 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Kled ranked-play summary

Most similar champions: Ornn, Kayle, Olaf.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Kled Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.