Assassin · Mage

LeBlanc

Hardest matchups for LeBlanc in Mid (Emerald, patch 16.20): Vex, Malzahar, Gwen. Easiest: Ezreal, Lucian, Corki.

Try it in a draftCountersPower curvesIn the tier listWho wins into LeBlancOn the pro tier list

LeBlanc on patch 16.22

  • Mid50.8%#23 of 91A15,264 games
  • Support49.1%#41 of 77C2,228 games
  • steady since 16.21

LeBlanc’s main role on patch 16.22 is Mid: a 50.8% win rate across 15,264 Emerald games, #23 of 91 Mid champions on the tier list (grade A), picked in 6.1% of games. LeBlanc is also played Support: a 49.1% win rate across 2,228 games, #41 of 77. Since patch 16.21, LeBlanc Mid has not moved by more than chance explains: 0.3 points across 90,290 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Mid84% of its gamesA50.9%50.9% raw ±0.539,7315.6%20.8% banned52.3%48.4% first time
Support14% of its gamesB49.2%49.1% raw ±1.26,6591.0%20.7% banned50.0%47.1% first time
Top2% of its gamesB49.5%49.0% raw ±3.29630.1%20.9% banned51.0%46.8% first time
Bot0% of its gamestoo few games49.4%45.3% raw ±8.31390.0%20.8% banned51.2%47.5% first time
Jungle0% of its gamestoo few games49.8%40.9% raw ±20.9220.0%20.9% banned51.4%47.5% first time
How to read this

LeBlanc’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on LeBlanc, the part not explained by either champion’s strength.

Lane leads and team bans

What LeBlanc’s team bans

Champions a team bans more often when it has LeBlanc than the other team does in the same games (264,524 games). The other team banned before LeBlanc was picked, so the gap is the ban spent because LeBlanc was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How LeBlanc is built in this lane, most common first, with the items those builds finish and how they win.

  • AP burstLuden's EchoShadowflameStormsurge52.2%38,591 games
  • AP sustainedLuden's EchoMorellonomiconShadowflame52.1%172 games
  • CritStormrazorEssence ReaverStatikk Shiv51.5%16 games
  • Mana stackArchangel's StaffShadowflameLuden's Echo52.3%4 games
  • LethalityStatikk ShivVoltaic CycloswordRapid Firecannon52.3%3 games

Runes and summoner spells

How to read this

How LeBlanc does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

42,819 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashIgniteFlash + Ignite51.2% · 39,862 games
KeystoneElectrocuteSorceryElectrocuteDomination + Sorcery · 51.2%
RunesSudden ImpactSixth SenseUltimate HunterTranscendenceScorchSudden Impact · Sixth Sense · Ultimate Hunter · Transcendence · ScorchShards: Adaptive Force · Adaptive Force · Health Scaling
BuildDoran's RingHealth PotionStart: Doran's Ring + Health Potion · 52.3%Luden's EchoStormsurgeKey items: Luden's Echo → Stormsurge · 51.1%Sorcerer's ShoesBoots: Sorcerer's Shoes · 52.7%
Every option, with its numbers

Summoner spells

  • FlashIgniteFlash + Ignite51.2%39,862 games · 93% pick rate · the usual choiceRecommended
  • FlashTeleportFlash + Teleport49.0%2,558 games · 6.0% pick rate · same players: −2.2 pts vs the usualRare: not recommended

Keystones

  • ElectrocuteSorceryElectrocute + Sorcery51.2%35,426 games · 83% pick rate · the usual choiceRecommended
  • ElectrocutePrecisionElectrocute + Precision50.2%5,536 games · 13% pick rate · same players: −0.8 pts vs the usual
  • ElectrocuteResolveElectrocute + Resolve50.7%1,060 games · 2.5% pick rate · same players: −2.2 pts vs the usualRare: not recommended

Minor runes with Electrocute

Row 1
  • Sudden Impact51.1%99% take it
Row 2
  • Sixth Sense51.9%11% take it
  • Grisly Mementos50.9%88% take it
Row 3
  • Ultimate Hunter52.4%16% take it
  • Relentless Hunter50.7%76% take it
  • Treasure Hunter52.1%8.4% take it
Secondary: Sorcery
  • Transcendence51.1%80% take it
  • Scorch51.6%36% take it
  • Gathering Storm51.0%59% take it
  • Manaflow Band50.9%21% take it
  • Absolute Focus52.7%2.4% take it
Shard row 1
  • Adaptive Force51.0%59% take it
  • Attack Speed50.9%41% take it
Shard row 2
  • Adaptive Force51.0%99% take it
Shard row 3
  • Health Scaling51.0%62% take it
  • Health50.9%38% take it

These numbers describe, they do not prove. Each rate is LeBlanc’s record when its player chose that option, pulled toward LeBlanc’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how LeBlanc does when built that way.

Champions like LeBlanc

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game LeBlanc wins 47.1%; in the hands of players with the most mastery on it, 53.2%. That gap ranks it 59 of 173 for how much practice pays. It crosses 50% at about 68K mastery points.

  1. 47%First Time
  2. 48%Newbie
  3. 49%Casual
  4. 51%Experienced
  5. 52%Advanced
  6. 53%Mastery

Pro play

On the pro tier list

LeBlanc in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Mid52.5%74W 52L12%12% in any lane82% counter+533 gold—
Support50.3%2W 0L0%12% in any lane100% counter+350 gold—

How much knowing LeBlanc pays

Players on their Mastery band win 6.0 points more on LeBlanc than first-timers do: #59 of 173 champions for how much mastery pays.

At 300k+ mastery points, LeBlanc players win 53.2%: #28 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 54.5% lies beyond the data and is an estimate, not a measurement.

50%<5k5–20k20–50k50–150k150–300k300k+First Time (<5k MP): 47.11% over 90,709 seatsNewbie (5k-20k MP): 47.77% over 159,563 seatsCasual (20k-50k MP): 48.96% over 183,542 seatsExperienced (50k-150k MP): 50.53% over 263,604 seatsAdvanced (150k-300k MP): 51.93% over 139,311 seatsMastery (> 300k MP): 53.15% over 192,756 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

LeBlanc ranked-play summary

Most similar champions: Syndra, Ahri, Lissandra.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take LeBlanc Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.