
Heimerdinger
Hardest matchups for Heimerdinger in Top (Emerald, patch 16.20):
Syndra,
Ornn,
Malphite. Easiest:
K'Sante,
Varus,
Rumble.
Try it in a draftCountersPower curvesIn the tier listWho wins into HeimerdingerOn the pro tier list
Heimerdinger on patch 16.22
- Top51.3%#21 of 103A3,142 games
- Mid50.4%#44 of 91B672 games
- steady since 16.21
Heimerdinger’s main role on patch 16.22 is Top: a 51.3% win rate across 3,142 Emerald games, #21 of 103 Top champions on the tier list (grade A), picked in 1.3% of games. Heimerdinger is also played Mid: a 50.4% win rate across 672 games, #44 of 91. Since patch 16.21, Heimerdinger Top has not moved by more than chance explains: 0.0 points across 32,099 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Top65% of its games | B | 50.4%50.4% raw ±1.0 | 10,033 | 1.4%2.2% banned | 52.1%45.5% first time |
| Mid17% of its games | S | 52.6%53.5% raw ±1.9 | 2,602 | 0.4%2.2% banned | 52.3%47.8% first time |
| Support10% of its games | C | 47.3%45.7% raw ±2.5 | 1,555 | 0.2%2.2% banned | 49.3%47.0% first time |
| Bot7% of its games | S | 52.3%54.5% raw ±3.0 | 1,044 | 0.1%2.2% banned | 53.5%46.8% first time |
| Jungle1% of its games | too few games | 48.7%39.4% raw ±8.5 | 132 | 0.0%2.2% banned | 51.2%47.3% first time |
Matchups
Every matchupHow to read this
Heimerdinger’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Heimerdinger, the part not explained by either champion’s strength.
Hardest for Heimerdinger
Lane leads and team bans
What Heimerdinger’s team bans
Champions a team bans more often when it has Heimerdinger than the other team does in the same games (109,910 games). The other team banned before Heimerdinger was picked, so the gap is the ban spent because Heimerdinger was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Heimerdinger is built in this lane, most common first, with the items those builds finish and how they win.
- AP sustained


51.1%5,686 games - AP burst


53.4%4,074 games - Mana stack


51.8%55 games - Enchanter


52.0%2 games
Runes and summoner spells
How to read this
How Heimerdinger does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
10,838 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Barrier50.1%440 games · 4.1% pick rate · same players: +0.6 pts vs the usualRare: not recommended
Flash + Ignite50.3%3,345 games · 31% pick rate · same players: +0.3 pts vs the usualRecommended
Flash + Teleport50.7%3,614 games · 33% pick rate · the usual choice
Exhaust + Teleport48.2%310 games · 2.9% pick rate · same players: −0.2 pts vs the usualRare: not recommended
Keystones

Arcane Comet + Inspiration51.1%760 games · 7.0% pick rate · same players: +0.0 pts vs the usualRare: not recommended
Conqueror + Sorcery50.9%6,953 games · 64% pick rate · the usual choiceRecommended
Arcane Comet + Domination49.0%1,174 games · 11% pick rate · same players: −0.6 pts vs the usual
Conqueror + Inspiration48.3%230 games · 2.1% pick rate · same players: −1.1 pts vs the usualRare: not recommended
Minor runes with Conqueror
Presence of Mind51.0%93% take it
Triumph48.2%4.4% take it
Absorb Life49.0%2.3% take it
Legend: Haste50.8%99% take it
Cut Down51.1%83% take it
Last Stand48.7%10% take it
Coup de Grace50.2%7.0% take it
Gathering Storm51.0%90% take it
Absolute Focus51.0%82% take it
Manaflow Band50.8%16% take it
Scorch49.8%5.2% take it
Transcendence49.9%4.2% take it
- Adaptive Force50.4%94% take it
- Ability Haste50.5%3.4% take it
- Attack Speed51.7%2.3% take it
- Adaptive Force50.4%97% take it
- Health50.3%14% take it
- Health Scaling50.2%82% take it
- Tenacity and Slow Resist53.9%3.6% take it
These numbers describe, they do not prove. Each rate is Heimerdinger’s record when its player chose that option, pulled toward Heimerdinger’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Heimerdinger does when built that way.
The learning curve
Champion pool
On a first game Heimerdinger wins 47.6%; in the hands of players with the most mastery on it, 52.1%. That gap ranks it 102 of 173 for how much practice pays. It crosses 50% at about 25K mastery points.
Pro play
On the pro tier list
Heimerdinger in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Support | 49.8%0W 1L | 0%0% in any lane | 0% counter | −1,221 gold | — |
How much knowing Heimerdinger pays
Players on their Mastery band win 4.5 points more on Heimerdinger than first-timers do: #102 of 173 champions for how much mastery pays.
At 300k+ mastery points, Heimerdinger players win 52.1%: #102 of 173 champions for where mastery ends up. The fitted curve levels off at about 52.3%, and is half-way up by ~20K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Heimerdinger ranked-play summary
Most similar champions: Singed, Sion, Kayle.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.