
Trundle
Hardest matchups for Trundle in Top (Emerald, patch 16.20):
Malphite,
Singed,
Camille. Easiest:
Rumble,
K'Sante,
Vayne.
Try it in a draftCountersPower curvesIn the tier listWho wins into TrundleOn the pro tier list
Trundle on patch 16.22
- Top49.1%#73 of 103C4,139 games
- Jungle51.0%#23 of 74A2,304 games
- steady since 16.21
Trundle’s main role on patch 16.22 is Top: a 49.1% win rate across 4,139 Emerald games, #73 of 103 Top champions on the tier list (grade C), picked in 1.7% of games. Trundle is also played Jungle: a 51.0% win rate across 2,304 games, #23 of 74. Since patch 16.21, Trundle Top has not moved by more than chance explains: 0.1 points across 34,276 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Top65% of its games | C | 48.4%48.2% raw ±0.9 | 11,088 | 1.6%0.4% banned | 49.5%47.6% first time |
| Jungle31% of its games | B | 50.1%50.1% raw ±1.4 | 5,255 | 0.8%0.4% banned | 51.4%47.9% first time |
| Support4% of its games | too few games | 49.1%47.9% raw ±3.8 | 670 | 0.1%0.4% banned | 51.4%47.8% first time |
| Mid1% of its games | too few games | 48.8%40.2% raw ±8.5 | 132 | 0.0%0.4% banned | 51.6%47.3% first time |
| Bot0% of its games | too few games | 49.9%48.8% raw ±15.3 | 41 | 0.0%0.4% banned | 51.4%47.9% first time |
Matchups
Every matchupHow to read this
Trundle’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Trundle, the part not explained by either champion’s strength.
Hardest for Trundle
Lane leads and team bans
What Trundle’s team bans
Champions a team bans more often when it has Trundle than the other team does in the same games (107,472 games). The other team banned before Trundle was picked, so the gap is the ban spent because Trundle was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Trundle is built in this lane, most common first, with the items those builds finish and how they win.
- AD bruiser


51.0%6,218 games - On-hit


50.9%4,402 games - Crit


50.7%155 games - Lethality


51.1%11 games - Tank


51.2%9 games
Runes and summoner spells
How to read this
How Trundle does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
12,131 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Ghost47.6%619 games · 5.1% pick rate · same players: +1.0 pts vs the usualRare: not recommended
Flash + Ignite49.0%8,044 games · 66% pick rate · the usual choiceRecommended
Ghost + Ignite46.2%304 games · 2.5% pick rate · same players: −0.2 pts vs the usualRare: not recommended
Exhaust + Flash48.0%1,544 games · 13% pick rate · same players: −1.6 pts vs the usual
Keystones

Lethal Tempo + Resolve48.8%10,074 games · 83% pick rate · the usual choiceRecommended
Press the Attack + Resolve48.9%1,021 games · 8.4% pick rate · same players: −0.9 pts vs the usualRare: not recommended
Conqueror + Resolve41.7%386 games · 3.2% pick rate · same players: −1.8 pts vs the usualRare: not recommended
Minor runes with Lethal Tempo
Triumph48.8%92% take it
Absorb Life48.3%6.7% take it
Legend: Alacrity48.8%98% take it
Last Stand48.9%90% take it
Cut Down49.3%6.5% take it
Coup de Grace46.1%3.6% take it
Bone Plating48.4%85% take it
Overgrowth49.8%12% take it
Demolish48.4%84% take it
Second Wind50.7%7.7% take it
Revitalize51.2%6.1% take it
Unflinching50.4%4.2% take it
- Attack Speed48.5%98% take it
- Adaptive Force48.4%97% take it
- Health49.9%18% take it
- Health Scaling48.1%79% take it
- Tenacity and Slow Resist47.6%3.4% take it
These numbers describe, they do not prove. Each rate is Trundle’s record when its player chose that option, pulled toward Trundle’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Trundle does when built that way.
The learning curve
Champion pool
On a first game Trundle wins 48.4%; in the hands of players with the most mastery on it, 51.5%. That gap ranks it 145 of 173 for how much practice pays. It crosses 50% at about 51K mastery points.
Pro play
On the pro tier list
Trundle in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Jungle | 52.2%151W 125L | 14%15% in any lane | 66% counter | −123 gold | — |
| Top | 50.3%7W 5L | 1%15% in any lane | 100% counter | −92 gold | — |
| Support | 49.8%0W 1L | 0%15% in any lane | 100% counter | −170 gold | — |
How much knowing Trundle pays
Players on their Mastery band win 3.1 points more on Trundle than first-timers do: #145 of 173 champions for how much mastery pays.
At 300k+ mastery points, Trundle players win 51.5%: #131 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 51.8% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Trundle ranked-play summary
Most similar champions: Dr. Mundo, Volibear, Olaf.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.