
Fiddlesticks
Hardest matchups for Fiddlesticks in Jungle (Emerald, patch 16.20):
Rammus,
Wukong,
Ivern. Easiest:
Locke,
Jayce,
Zed.
Try it in a draftCountersPower curvesIn the tier listWho wins into FiddlesticksOn the pro tier list
Fiddlesticks on patch 16.22
- Jungle51.7%#14 of 74A4,718 games
- Support49.4%#29 of 77B1,041 games
- steady since 16.21
Fiddlesticks’s main role on patch 16.22 is Jungle: a 51.7% win rate across 4,718 Emerald games, #14 of 74 Jungle champions on the tier list (grade A), picked in 1.9% of games. Fiddlesticks is also played Support: a 49.4% win rate across 1,041 games, #29 of 77. Since patch 16.21, Fiddlesticks Jungle has not moved by more than chance explains: 0.1 points across 30,989 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Jungle71% of its games | A | 51.6%51.7% raw ±0.8 | 16,114 | 2.3%1.1% banned | 52.7%48.7% first time |
| Support16% of its games | C | 48.7%48.3% raw ±1.7 | 3,533 | 0.5%1.2% banned | 50.8%47.2% first time |
| Top10% of its games | B | 49.4%49.2% raw ±2.0 | 2,320 | 0.3%1.2% banned | 51.0%46.6% first time |
| Mid3% of its games | too few games | 52.1%55.0% raw ±3.7 | 716 | 0.1%1.1% banned | 52.5%46.7% first time |
| Bot0% of its games | too few games | 50.4%54.7% raw ±10.6 | 86 | 0.0%1.2% banned | 51.6% |
Matchups
Every matchupHow to read this
Fiddlesticks’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Fiddlesticks, the part not explained by either champion’s strength.
Hardest for Fiddlesticks
Lane leads and team bans
What Fiddlesticks’s team bans
Champions a team bans more often when it has Fiddlesticks than the other team does in the same games (107,096 games). The other team banned before Fiddlesticks was picked, so the gap is the ban spent because Fiddlesticks was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Fiddlesticks is built in this lane, most common first, with the items those builds finish and how they win.
- AP sustained


52.6%11,034 games - AP burst


51.9%4,759 games - Enchanter


52.8%53 games - Mana stack


52.3%1 games - Tank


52.3%1 games
Runes and summoner spells
How to read this
How Fiddlesticks does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
17,237 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Smite51.5%17,213 games · 100% pick rate · the usual choiceRecommended
Keystones

Dark Harvest + Inspiration48.9%1,697 games · 9.9% pick rate · same players: +2.1 pts vs the usualRare: not recommended
First Strike + Domination53.5%2,041 games · 12% pick rate · same players: +1.4 pts vs the usualRecommended
Dark Harvest + Sorcery51.4%1,819 games · 11% pick rate · same players: +0.5 pts vs the usual
Electrocute + Sorcery51.2%9,612 games · 56% pick rate · the usual choice
Minor runes with First Strike
Cash Back53.6%86% take it
Hextech Flashtraption51.0%8.6% take it
Magical Footwear51.8%5.4% take it
Triple Tonic53.4%99% take it
Cosmic Insight52.9%89% take it
Jack Of All Trades55.1%9.2% take it
Ultimate Hunter53.7%99% take it
Cheap Shot53.9%88% take it
Sudden Impact52.4%5.8% take it
Grisly Mementos50.9%3.7% take it
- Adaptive Force51.2%95% take it
- Ability Haste55.0%4.2% take it
- Adaptive Force51.4%98% take it
- Health53.1%23% take it
- Health Scaling50.9%74% take it
- Tenacity and Slow Resist51.8%3.3% take it
These numbers describe, they do not prove. Each rate is Fiddlesticks’s record when its player chose that option, pulled toward Fiddlesticks’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Fiddlesticks does when built that way.
The learning curve
Champion pool
On a first game Fiddlesticks wins 45.2%; in the hands of players with the most mastery on it, 52.8%. That gap ranks it 31 of 173 for how much practice pays. It crosses 50% at about 56K mastery points.
Pro play
On the pro tier list
Fiddlesticks in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
Fiddlesticks has not been played in the major leagues this season.
How much knowing Fiddlesticks pays
Players on their Mastery band win 7.6 points more on Fiddlesticks than first-timers do: #31 of 173 champions for how much mastery pays.
At 300k+ mastery points, Fiddlesticks players win 52.8%: #54 of 173 champions for where mastery ends up. The fitted curve levels off at about 53.5%, and is half-way up by ~32K points.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Fiddlesticks ranked-play summary
Most similar champions: Zac, Elise, Sejuani.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.