Fighter · Tank

Udyr

Hardest matchups for Udyr in Jungle (Emerald, patch 16.20): Rek'Sai, Rammus, Ivern. Easiest: Jayce, Pantheon, Qiyana.

Try it in a draftCountersPower curvesIn the tier listWho wins into UdyrOn the pro tier list

Udyr on patch 16.22

  • Jungle50.9%#22 of 74A4,248 games
  • Top46.3%#98 of 103C1,365 games
  • steady since 16.21

Udyr’s main role on patch 16.22 is Jungle: a 50.9% win rate across 4,248 Emerald games, #22 of 74 Jungle champions on the tier list (grade A), picked in 1.7% of games. Udyr is also played Top: a 46.3% win rate across 1,365 games, #98 of 103. Since patch 16.21, Udyr Jungle has not moved by more than chance explains: 0.8 points across 25,596 games in 8 ranks.

Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list

Region

Patch 16.20, the current one

LaneGradeWin rateGamesPickedMains
Jungle76% of its gamesA50.7%50.7% raw ±0.813,8072.0%1.0% banned51.8%46.9% first time
Top21% of its gamesC47.2%46.5% raw ±1.63,7330.5%1.0% banned49.3%44.4% first time
Mid2% of its gamestoo few games48.6%45.4% raw ±4.74360.1%1.0% banned50.9%46.9% first time
Support0% of its gamestoo few games48.8%35.3% raw ±10.6850.0%1.0% banned50.7%47.1% first time
Bot0% of its gamestoo few games49.7%42.4% raw ±17.1330.0%1.0% banned51.3%47.2% first time
How to read this

Udyr’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Udyr, the part not explained by either champion’s strength.

Lane leads and team bans

What Udyr’s team bans

Champions a team bans more often when it has Udyr than the other team does in the same games (92,519 games). The other team banned before Udyr was picked, so the gap is the ban spent because Udyr was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.

How to read this

How Udyr is built in this lane, most common first, with the items those builds finish and how they win.

  • AD bruiserSpear of ShojinDeath's DanceExperimental Hexplate52.7%8,857 games
  • AP sustainedLiandry's TormentDead Man's PlateSpirit Visage50.5%3,571 games
  • On-hitBlade of The Ruined KingTrinity ForceSpear of Shojin51.2%398 games
  • LethalityYoumuu's GhostbladeThe CollectorHubris50.5%361 games
  • AP burstMalignanceShadowflameStormsurge51.0%220 games

Runes and summoner spells

How to read this

How Udyr does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.

14,694 games · patches 16.20, 16.21 · Sep 10 – Oct 21

Summoner spellsFlashSmiteFlash + Smite50.7% · 13,544 games
KeystonePress the AttackInspirationPress the AttackPrecision + Inspiration · 51.6%
RunesTriumphLegend: AlacrityCoup de GraceMagical FootwearApproach VelocityTriumph · Legend: Alacrity · Coup de Grace · Magical Footwear · Approach VelocityShards: Adaptive Force · Adaptive Force · Tenacity and Slow Resist
BuildGustwalker HatchlingStart: Gustwalker Hatchling · 52.3%Spear of ShojinExperimental HexplateKey items: Spear of Shojin → Experimental Hexplate · 54.0%Boots of SwiftnessBoots: Boots of Swiftness · 53.1%
Every option, with its numbers

Summoner spells

  • FlashSmiteFlash + Smite50.7%13,544 games · 92% pick rate · the usual choiceRecommended
  • GhostSmiteGhost + Smite50.6%1,144 games · 7.8% pick rate · same players: −1.6 pts vs the usualRare: not recommended

Keystones

  • Press the AttackInspirationPress the Attack + Inspiration51.6%6,828 games · 46% pick rate · the usual choiceRecommended
  • Press the AttackSorceryPress the Attack + Sorcery51.7%981 games · 6.7% pick rate · same players: −0.1 pts vs the usualRare: not recommended
  • ConquerorInspirationConqueror + Inspiration50.0%2,662 games · 18% pick rate · same players: −0.2 pts vs the usual
  • Deathfire TouchPrecisionDeathfire Touch + Precision50.8%425 games · 2.9% pick rate · same players: −0.5 pts vs the usualRare: not recommended

Minor runes with Press the Attack

Row 1
  • Triumph51.5%100% take it
Row 2
  • Legend: Alacrity51.9%10% take it
  • Legend: Haste51.6%88% take it
  • Legend: Bloodline49.5%2.2% take it
Row 3
  • Coup de Grace51.3%86% take it
  • Cut Down52.9%10.0% take it
  • Last Stand52.9%4.5% take it
Secondary: Inspiration
  • Approach Velocity51.3%90% take it
  • Magical Footwear51.5%90% take it
  • Cash Back53.7%6.6% take it
  • Triple Tonic53.2%5.8% take it
  • Cosmic Insight53.6%3.8% take it
  • Hextech Flashtraption51.2%2.3% take it
Shard row 1
  • Adaptive Force51.2%83% take it
  • Attack Speed48.7%17% take it
Shard row 2
  • Adaptive Force50.9%97% take it
  • Move Speed48.5%2.7% take it
Shard row 3
  • Tenacity and Slow Resist50.9%18% take it
  • Health Scaling50.8%76% take it
  • Health48.9%6.2% take it

These numbers describe, they do not prove. Each rate is Udyr’s record when its player chose that option, pulled toward Udyr’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Udyr does when built that way.

Champions like Udyr

The champion map

Two different questions: which champions share its toolkit, and which ones the players who play it also play.

The learning curve

Champion pool

On a first game Udyr wins 43.0%; in the hands of players with the most mastery on it, 52.4%. That gap ranks it 15 of 173 for how much practice pays. It crosses 50% at about 84K mastery points.

  1. 43%First Time
  2. 45%Newbie
  3. 48%Casual
  4. 50%Experienced
  5. 52%Advanced
  6. 52%Mastery

Pro play

On the pro tier list

Udyr in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.

LaneWin ratePriorityBlind / counterLane @15Best pro
Top49.5%3W 6L0%0% in any lane56% counter−30 gold—

How much knowing Udyr pays

Players on their Mastery band win 9.3 points more on Udyr than first-timers do: #15 of 173 champions for how much mastery pays.

At 300k+ mastery points, Udyr players win 52.4%: #91 of 173 champions for where mastery ends up. The fitted curve levels off at about 53.2%, and is half-way up by ~40K points.

50%<5k5–20k20–50k50–150k150–300k300k+levels off near 53.2%First Time (<5k MP): 43.01% over 29,077 seatsNewbie (5k-20k MP): 45.22% over 46,622 seatsCasual (20k-50k MP): 47.50% over 51,757 seatsExperienced (50k-150k MP): 50.11% over 77,466 seatsAdvanced (150k-300k MP): 51.57% over 55,612 seatsMastery (> 300k MP): 52.35% over 178,921 seats

Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.

This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.

Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.

Udyr ranked-play summary

Most similar champions: Skarner, Kindred, Rengar.

Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.

Take Udyr Into ActionPick in live draft, view lane counterpicks, or practice in solo arena.