
Gangplank
Hardest matchups for Gangplank in Top (Emerald, patch 16.20):
Zed,
Malphite,
Kayle. Easiest:
Lee Sin,
Corki,
Kayn.
Try it in a draftCountersPower curvesIn the tier listWho wins into GangplankOn the pro tier list
Gangplank on patch 16.22
- Top51.0%#24 of 103A13,034 games
- Mid50.5%#43 of 91B923 games
- steady since 16.21
Gangplank’s main role on patch 16.22 is Top: a 51.0% win rate across 13,034 Emerald games, #24 of 103 Top champions on the tier list (grade A), picked in 5.3% of games. Gangplank is also played Mid: a 50.5% win rate across 923 games, #43 of 91. Since patch 16.21, Gangplank Top has not moved by more than chance explains: 0.5 points across 67,164 games in 8 ranks.
Emerald games from every region, as of Nov 9, 2026. The tables below load current numbers. Patch 16.22 tier list
Solo queue
Open in the tier listPatch 16.20, the current one
| Lane | Grade | Win rate | Games | Picked | Mains |
|---|---|---|---|---|---|
| Top92% of its games | A | 50.8%50.9% raw ±0.5 | 38,615 | 5.5%11.6% banned | 52.5%46.8% first time |
| Mid7% of its games | C | 48.3%47.8% raw ±1.8 | 3,107 | 0.4%11.4% banned | 49.8%47.5% first time |
| Bot0% of its games | too few games | 49.2%41.1% raw ±10.1 | 95 | 0.0%11.4% banned | 51.1%47.3% first time |
| Support0% of its games | too few games | 48.7%30.4% raw ±11.8 | 69 | 0.0%11.3% banned | 51.1%46.6% first time |
| Jungle0% of its games | too few games | 49.6%37.9% raw ±18.2 | 29 | 0.0%11.4% banned | 51.5%47.2% first time |
Matchups
Every matchupHow to read this
Gangplank’s win rate against each champion picked into it in the lane opposite: its hardest matchups, then its easiest. The small number is the matchup’s own effect on Gangplank, the part not explained by either champion’s strength.
Hardest for Gangplank
Lane leads and team bans
What Gangplank’s team bans
Champions a team bans more often when it has Gangplank than the other team does in the same games (220,820 games). The other team banned before Gangplank was picked, so the gap is the ban spent because Gangplank was coming — a sign players see these as counters. Riot does not say which player cast a ban, so this is the team’s choice.
Builds
Every buildHow to read this
How Gangplank is built in this lane, most common first, with the items those builds finish and how they win.
- Crit


52.3%37,610 games - AD bruiser


51.5%176 games - AP burst


52.2%53 games - AP sustained


51.6%41 games - Lethality


51.9%40 games
Runes and summoner spells
How to read this
How Gangplank does with each summoner-spell pair, keystone and minor rune in this lane, at the rank and region above. These are the win rates of the players who made each choice, not the choice’s own effect: a page is recommended only when a real share of players runs it.
41,399 games · patches 16.20, 16.21 · Sep 10 – Oct 21
Every option, with its numbers
Summoner spells

Flash + Ignite50.9%36,820 games · 89% pick rate · the usual choiceRecommended
Flash + Teleport50.2%3,918 games · 9.5% pick rate · same players: −1.2 pts vs the usualRare: not recommended
Keystones

Fleet Footwork + Resolve54.6%1,153 games · 2.8% pick rate · same players: +0.8 pts vs the usualRare: not recommended
Deathfire Touch + Resolve51.6%10,577 games · 26% pick rate · same players: +0.5 pts vs the usualRecommended
Stormraider's Surge + Precision52.8%2,342 games · 5.7% pick rate · same players: +0.3 pts vs the usualRare: not recommended
First Strike + Precision50.0%1,969 games · 4.8% pick rate · same players: +0.2 pts vs the usualRare: not recommended
Minor runes with Deathfire Touch
Nimbus Cloak50.3%95% take it
Manaflow Band53.1%3.1% take it
Transcendence50.4%94% take it
Absolute Focus50.0%5.6% take it
Scorch50.4%97% take it
Gathering Storm51.5%2.7% take it
Bone Plating51.4%91% take it
Overgrowth52.2%16% take it
Unflinching51.4%79% take it
Second Wind53.2%8.4% take it
Revitalize51.1%3.5% take it
- Adaptive Force50.6%93% take it
- Attack Speed52.8%6.7% take it
- Adaptive Force50.8%99% take it
- Health Scaling52.5%11% take it
- Health50.6%89% take it
These numbers describe, they do not prove. Each rate is Gangplank’s record when its player chose that option, pulled toward Gangplank’s own rate by 100 games of prior so a small sample cannot look like a discovery. An uncommon page often wins more because experts run it, and they would win on any page, so only a choice taken in at least 10% of games can be recommended, and spells and keystones are ranked by how the SAME players do with them against the usual choice, not by the raw rate; rarer ones are listed with their numbers and labeled. The build line (opening buy, the two key items in the order they are finished, boots or the support upgrade) is advice in the same sense: how Gangplank does when built that way.
The learning curve
Champion pool
On a first game Gangplank wins 44.1%; in the hands of players with the most mastery on it, 52.7%. That gap ranks it 20 of 173 for how much practice pays. It crosses 50% at about 100K mastery points.
Pro play
On the pro tier list
Gangplank in the major leagues and international events this season, across 3,434 games: its record, how often it is picked or banned, whether it is taken blind or saved as a counter, its lane at 15 minutes, and the best pro on it.
| Lane | Win rate | Priority | Blind / counter | Lane @15 | Best pro |
|---|---|---|---|---|---|
| Top | 49.7%2W 4L | 0%0% in any lane | 100% counter | −299 gold | — |
How much knowing Gangplank pays
Players on their Mastery band win 8.6 points more on Gangplank than first-timers do: #20 of 173 champions for how much mastery pays.
At 300k+ mastery points, Gangplank players win 52.7%: #67 of 173 champions for where mastery ends up. The curve is still rising there: its fitted ceiling of about 53.9% lies beyond the data and is an estimate, not a measurement.
Dots are the six mastery bands, placed at their mastery points. The line is the best-fitting curve that rises and levels off.
This is not a promise about your next game. Players do not reach a mastery band in a random order, and a champion someone loses on tends to get dropped before it reaches the high bands — so the right-hand side of every curve is partly survivors, not only practice.
Text summary of this page as it stood on Nov 9, 2026. The live tables on this page are current.
Gangplank ranked-play summary
Most similar champions: Renekton, Aatrox, Illaoi.
Anonymous public figures recorded on Nov 9, 2026, when this page was built. The interactive tables on this page load current data.